Godyear's Emporium
199 year old Human construction, large sized
Location: Midwood
Owned by: Cleveland Godyear
A rough hewn stone building. The dwelling also serves as an Emporium.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Cleveland Godyear | Shopkeep | 44 | Male | Human | He is an adult human with amber eyes, long curly black hair, a full beard tied in two braids, and medium brown skin. |
| Jean Godyear | Housekeeper | 24 | Female | Human | She is an adult human with grey eyes, red hair in a bun, and olive skin. |
| Sheana Godyear | 49 | Female | Otterfolk | She is an elderly otterfolk with grey eyes and dark brown fur with light brown stripes. |
Family Tree
- Cleveland Godyear (♂/44) + Sheana Godyear (♀/49/Cleveland's wife)
- Jean Godyear (♀/24/Cleveland's adopted-sister)
Items for sale
At this location, items are priced between 92% and 107% of their base value.
| Available | Price | Value | Item | Description | Weight |
|---|---|---|---|---|---|
| 6 | 14 gp | 15 gp | Clothes, fine | 6 lbs. | |
| 4 | 2 gp 1 sp | 2 gp | Clothes, traveler's | 4 lbs. | |
| 6 | 5 gp 1 sp | 5 gp | Emblem | A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield. | |
| 3 | 5 sp 2 cp | 5 sp | Lamp | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
| 4 | 2 gp 1 sp | 2 gp | Manacles | These metal restraints can bind a Small or Medium creature. Escaping the manacles requires a successful DC 20 Dexterity check. Breaking them requires a successful DC 20 Strength check. Each set of manacles comes with one key. Without the key, a creature proficient with thieves' tools can pick the manacles' lock with a successful DC 15 Dexterity check. Manacles have 15 hit points. | 6 lbs. |
| 2 | 5 sp 4 cp | 5 sp | Tinderbox | This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. | 1 lb. |
| 6 | 2 cp | 1 cp | Whetstone | 1 lb. |