Godyear's Emporium

199 year old Human construction, large sized

Location: Midwood

Owned by: Cleveland Godyear

A rough hewn stone building. The dwelling also serves as an Emporium.

Occupants

Name Role Age Gender Race Description
Cleveland Godyear Shopkeep 44 Male Human He is an adult human with amber eyes, long curly black hair, a full beard tied in two braids, and medium brown skin.
Jean Godyear Housekeeper 24 Female Human She is an adult human with grey eyes, red hair in a bun, and olive skin.
Sheana Godyear 49 Female Otterfolk She is an elderly otterfolk with grey eyes and dark brown fur with light brown stripes.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 92% and 107% of their base value.

Available Price Value Item Description Weight
3 4 sp 1 cp 4 sp Basket 2 lbs.
2 9 sp 4 cp 1 gp Bell
2 5 gp 1 sp 5 gp Chain (10 feet) A chain has 10 hit points. It can be burst with a successful DC 20 Strength check. 10 lbs.
3 26 gp 25 gp Holy water (flask) As an action, you can splash the contents of this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. In either case, make a ranged attack against a target creature, treating the holy water as an improvised weapon. If the target is a fiend or undead, it takes 2d6 radiant damage. A cleric or paladin may create holy water by performing a special ritual. The ritual takes 1 hour to perform, uses 25 gp worth of powdered silver, and requires the caster to expend a 1st-level spell slot. 1 lb.
4 4 gp 9 sp 5 gp Hunting trap When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. 25 lbs.
2 960 gp 1,000 gp Spyglass Objects viewed through a spyglass are magnified to twice their size. 1 lb.
6 9 gp 7 sp 10 gp Wand An arcane focus is a special item--an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item--designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus. 1 lb.
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