Mathew's Magic Trinkets Emporium
535 year old Human construction, small sized
Location: Midwood
Owned by: Mathew Dean
A small brick house, painted purple. The dwelling also serves as a Magic Trinkets Emporium.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Amanda Dean | Housekeeper | 47 | Female | Human | She is an adult human with hazel eyes, long light-brown and grey streaked hair with a fringe cut, and medium brown skin. |
Ellenor Dean | Shopkeep's Assistant | 22 | Female | Human | She is an adult human with amber eyes, long styled dark-brown hair, and medium brown skin. |
Ezra Bosse | Housekeeper | 35 | Male | Human | He is an adult human with blue eyes, balding dyed white hair, a clean shaven face, and light brown skin. |
Gabriel Dean | Shopkeep's Assistant | 46 | Male | Human | He is an adult human with brown eyes, a shaved head, a clean shaven face, and medium brown skin. |
Gonilda Dean | Shopkeep's Assistant | 27 | Female | Human | She is an adult human with grey eyes, dyed strawberry hair in a ponytail, and light pink skin. |
Mathew Dean | Shopkeep | 24 | Male | Human | He is an adult human with blue eyes, very short blond hair, a moustache, and light pink skin. |
Perry Dean the 2nd | 5 | Male | Human | He is a human child with amber eyes, scruffy strawberry hair, and light pink skin. | |
Wydo Dean | Housekeeper | 31 | Male | Human | He is an adult human with amber eyes (the left of which is glass), black hair in a bun, a full beard, and dark brown skin. |
Family Tree
- Amanda Dean nee Bosse (♀/47/Mathew's mother) + Gabriel Dean (♂/46/Mathew's father)
- Gonilda Dean (♀/27/Mathew's sister) + Wydo Dean (♂/31/Mathew's brother in-law)
- Perry Dean the 2nd (♂/5/Mathew's nephew)
- Mathew Dean (♂/24) + Ellenor Dean nee Hite (♀/22/Mathew's wife)
- Ezra Bosse (♂/35/Mathew's uncle)
Items for sale
At this location, items are priced between 89% and 107% of their base value.
Available | Price | Value | Item | Rarity | Description | Weight |
---|---|---|---|---|---|---|
1 | 2 gp | 2 gp | Club +1 | uncommon |
A Simple Melee weapon. 1d4
+ 1 bludgeoning damage.
Range: 5.
Properties:
Light, Monk, Magic
You have a +1 bonus to your attack and damage when wielding this Club. The craftmanship of this weapon identifies it as a masterwork. |
2 lbs. |
1 | Negotiable | Light crown of the truesight king | uncommon | A smooth silver band, when placed upon the head you gain truesight for 1 minute. This property cannot be used again until after a long rest. The crown feels like it has no weight, almost as if it were an illusion, but is solid to the touch. | ||
1 | Negotiable | Marlon's heavy symbol of instant party | uncommon | A holy symbol of Marlon. In order to use the symbol, you must be a follower of Marlon and have visited a shrine or temple to Marlon in the last 24 hours. If you have done so, you can hold the symbol and say a short prayer and Marlon smiles upon you. Then a pitcher containing 2 gallons of ale and 8 empty cups appear nearby. The pitcher, cups and any remaining ale disappear after 3 hours. This property cannot be used again until after a long rest. The symbol feels unusually heavy, four times the weight of an average symbol. | ||
1 | Negotiable | Needy fireworks of soothing | uncommon | A bundle of 6 fireworks. When a firework is lit and allowed to explode, you regain 1d4 hit-points. This property cannot be used again until after a long rest. This magic item requires attunement. (See 'Attunement' in the SRD.) | ||
1 | Negotiable | The lucky wizard's hat of awareness | uncommon | This wizard's hat has it's command word "method" stitched on a label on the inside. When worn by a wizard, if you speak the command word, you may add a +2 bonus to the next initiative roll you make. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 20, a the user is also blessed as with the Bless spell. |
Note
- The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.