Celeboror's Arcane Apothecary

800 year old Elf construction, small sized

Location: Tanis Finglin

Owned by: Celeboror the Second

Built into a living tree, this small tree house is accessed by a rope ladder. Tables are stacked with glassware, vials of liquid, and boxes of herbs. There is in no discernable order to be seen but the owner seems to know where everything is, moving around and working without pause or delay.

Occupants

Name Role Age Gender Race Description
Amardais the First Housekeeper 418 Female Elf She is an adult elf with brilliant blue eyes, light-brown hair in a ponytail, and light pink skin.
Argonel the First Druid 554 Male Elf He is an elderly elf with blue eyes, a bald head, a clean shaven face, and olive skin.
Celeboror the Second Arch-Druid 198 Male Elf He is an adult elf with blue eyes, short light-brown hair, and olive skin.
Duilihin Druid 154 Male Elf He is an adult elf with grey eyes, balding auburn hair, a clean shaven face, and light pink skin.
Egalmotin the First Housekeeper 397 Male Elf He is an adult elf with brown eyes, a horseshoe of dark-brown hair, a clean shaven face, and medium brown skin.
Elebari the Third Arch-Druid's Apprentice 62 Female Elf She is an adolescent elf with hazel eyes, dark-brown hair in a plait, and dark brown skin.
Elebrnel the Second 12 Female Elf She is an elf child with blue eyes, shoulder-length blond hair, and light pink skin.
Elebrril 7 Female Elf She is an elf child with hazel eyes, dark-brown hair in a plait, and black skin.
Galadrieir the First Housekeeper 187 Female Elf She is an adult elf with blue eyes, long flowing blond hair, and grey skin.
Galael Housekeeper 79 Female Elf She is an adolescent elf with hazel eyes, long flowing brown hair, and black skin.
Galindbor Arch-Druid's Apprentice 27 Male Elf He is an adolescent elf with grey eyes, blond hair worn in a rounded bowl cut, and light pink skin.
Lindlas Housekeeper 56 Male Elf He is an adolescent elf with copper eyes, short black hair, and dark brown skin.
Voroon Arch-Druid's Apprentice 28 Male Elf He is an adolescent elf with brown eyes, scruffy black hair, and medium brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 93% and 117% of their base value.

Available Price Value Item Rarity Description
2 540 gp 480 gp Oil of slipperiness uncommon This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours.
2 89 gp 90 gp Philter of love uncommon The next time you see a creature within 10 minutes after drinking this philter, you become charmed by that creature for 1 hour. If the creature is of a species and gender you are normally attracted to, you regard it as your true love while you are charmed. This potion's rose-hued, effervescent liquid contains one easy-to-miss bubble shaped like a heart.
1 290 gp 270 gp Potion of growth uncommon When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process.
3 53 gp 50 gp Potion of healing common You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 99 gp 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
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