Helm's Apothecary
182 year old Human construction, small sized
Location: Port Fendown
Owned by: Will Helm
A historic 7th Century half-timbered house. The far wall of this apothecary is shelved floor to ceiling and lined with bottles, vials and pouches of all sizes, each one labeled by hand.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Bartholomew Helm | Druid | 53 | Male | Human | He is an elderly human with amber eyes, balding dyed strawberry hair, a big bushy beard, and light pink skin. |
Cecilia Gilmore | Arch-Druid's Apprentice | 13 | Female | Human | She is an adolescent human with amber eyes, long flowing dyed brown hair, and medium brown skin. |
Delia Helm | 52 | Female | Human | She is an elderly human with hazel eyes, long curly white hair, and medium brown skin. | |
Edith Mitchell | 4 | Female | Human | She is a human child with brown eyes, shoulder-length dark-brown hair, and medium brown skin. | |
Jenkin Mitchell | Medic | 33 | Male | Human | He is an adult human with brown eyes, dark-brown hair in a mullet, a big bushy beard, and medium brown skin. |
Minnie Mitchell | Housekeeper | 27 | Female | Human | She is an adult human with green eyes, blond hair in a ponytail, and light pink skin. |
Mollie Helm | Housekeeper | 22 | Female | Human | She is an adult human with grey eyes, long flowing auburn hair, and light pink skin. |
Nanny Helm | 10 | Female | Human | She is a human child with green eyes, scruffy blond hair, and light pink skin. | |
Nathaniel Mitchell the 2nd | 5 | Male | Human | He is a human child with grey eyes, strawberry hair in braids, and light pink skin. | |
Will Helm | Arch-Druid | 22 | Male | Human | He is an adult human with hazel eyes, a bald head, a long beard, and medium brown skin. |
Family Tree
- Bartholomew Helm (♂/53/Will's father) + Delia Helm nee Gilmore (♀/52/Will's mother)
- Minnie Mitchell nee Helm (♀/27/Will's sister) + Jenkin Mitchell (♂/33/Will's brother in-law)
- Nathaniel Mitchell the 2nd (♂/5/Will's nephew)
- Edith Mitchell (♀/4/Will's niece)
- Will Helm (♂/22) + Mollie Helm nee Thompson (♀/22/Will's wife)
- Nanny Helm (♀/10/Will's sister)
Items for sale
At this location, items are priced between 83% and 83% of their base value.
Available | Price | Value | Item | Rarity | Description |
---|---|---|---|---|---|
1 | 400 gp | 480 gp | Oil of slipperiness | uncommon | This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours. |
1 | 75 gp | 90 gp | Philter of love | uncommon | The next time you see a creature within 10 minutes after drinking this philter, you become charmed by that creature for 1 hour. If the creature is of a species and gender you are normally attracted to, you regard it as your true love while you are charmed. This potion's rose-hued, effervescent liquid contains one easy-to-miss bubble shaped like a heart. |
1 | 420 gp | 500 gp | Potion of giant strength (hill giant) | uncommon | When you drink this potion, your Strength score changes to 21 for 1 hour. The type of giant determines the score. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of frost giant strength and the potion of stone giant strength have the same effect. |
1 | 220 gp | 270 gp | Potion of growth | uncommon | When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process. |
3 | 42 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
1 | 150 gp | 180 gp | Potion of water breathing | uncommon | You can breathe underwater for 1 hour after drinking this potion. Its cloudy green fluid smells of the sea and has a jellyfish-like bubble floating in it. |