Rowland's Blacksmiths
202 year old Longfoot construction, medium sized
Location: Aradaton
Owned by: Rowland Holland
A half-timbered house with a slate tile roof. The dwelling also serves as a Blacksmiths.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Hector Holland | Housekeeper | 33 | Male | Human | He is an adult human with brown eyes, a horseshoe of black hair, a full beard, and dark brown skin. |
Rowland Holland | Master Smith | 45 | Male | Human | He is an adult human with blue eyes, short light-brown hair, a short horseshoe moustache and soulpatch, and olive skin. |
Whoolo Holland | Housekeeper | 43 | Male | Otterfolk | He is an adult otterfolk with grey eyes and light brown fur with white fur on their feet. |
Family Tree
- Rowland Holland (♂/45) + Whoolo Holland nee Weyetupup (♂/43/Rowland's husband)
- Hector Holland (♂/33/Rowland's brother)
Items for sale
At this location, items are priced between 82% and 117% of their base value.
Available | Price | Value | Item | Description | Weight |
---|---|---|---|---|---|
1 | 43 gp | 50 gp | Alchemist's supplies | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
2 | 23 gp | 25 gp | Anvil | 100 lbs. | |
1 | 56 gp | 50 gp | Greatsword | A Martial Melee weapon. 2d6 slashing damage. Range: 5. Properties: Heavy, Two-Handed | 6 lbs. |
20 | 2 cp | 2 cp | Horse Shoes | Protect your horse from hoove damage caused by stones and rocks. | 2 lbs. |
4 sp 2 cp | 5 sp | Horseshoeing Service | A full fitting while you wait, includes 4 new shoes for a happy horse. See Horse Shoes for current stock levels. | ||
1 | 5 sp | 5 sp | Javelin | A Simple Melee weapon. 1d6 piercing damage. Range: 5. (Thrown: 30/120.) Properties: Thrown, Monk | 2 lbs. |
2 | 2 gp | 2 gp | Manacles | These metal restraints can bind a Small or Medium creature. Escaping the manacles requires a successful DC 20 Dexterity check. Breaking them requires a successful DC 20 Strength check. Each set of manacles comes with one key. Without the key, a creature proficient with thieves' tools can pick the manacles' lock with a successful DC 15 Dexterity check. Manacles have 15 hit points. | 6 lbs. |
1 | 5 gp 4 sp | 5 gp | Pike | A Martial Melee weapon. 1d10 piercing damage. Range: 5. Properties: Heavy, Reach, Two-Handed | 18 lbs. |
1 | 1 sp 8 cp | 2 sp | Quarterstaff | A Simple Melee weapon. 1d6 bludgeoning damage. (Two-handed: 1d8 + Bludgeoning damage.) Range: 5. Properties: Versatile, Monk | 4 lbs. |
1 | 51 gp | 50 gp | Scale Mail | Medium armour. Base AC: 14 + Dex modifier (max 2). Gives disadvantage to stealth checks. | 45 lbs. |
3 | 1 gp 9 sp | 2 gp | Shovel | 5 lbs. |
Note
- Blacksmiths can hired to repair and craft weapons, armor and tools. Crafting an item takes one day per 5gp of the item cost.