Rowland's Blacksmiths
202 year old Longfoot construction, medium sized
Location: Aradaton
Owned by: Rowland Holland
A half-timbered house with a slate tile roof. The dwelling also serves as a Blacksmiths.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Hector Holland | Housekeeper | 33 | Male | Human | He is an adult human with brown eyes, a horseshoe of black hair, a full beard, and dark brown skin. |
Rowland Holland | Master Smith | 45 | Male | Human | He is an adult human with blue eyes, short light-brown hair, a short horseshoe moustache and soulpatch, and olive skin. |
Whoolo Holland | Housekeeper | 43 | Male | Otterfolk | He is an adult otterfolk with grey eyes and light brown fur with white fur on their feet. |
Family Tree
- Rowland Holland (♂/45) + Whoolo Holland nee Weyetupup (♂/43/Rowland's husband)
- Hector Holland (♂/33/Rowland's brother)
Items for sale
At this location, items are priced between 82% and 117% of their base value.
Available | Price | Value | Item | Description | Weight |
---|---|---|---|---|---|
1 | 9 sp 2 cp | 1 gp | Cook's utensils | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
2 | 1 gp 7 sp | 2 gp | Crowbar | Using a crowbar grants advantage to Strength checks where the crowbar's leverage can be applied. | 5 lbs. |
1 | 19 gp | 20 gp | Glaive | A Martial Melee weapon. 1d10 slashing damage. Range: 5. Properties: Heavy, Reach, Two-Handed | 6 lbs. |
1 | 10 gp | 10 gp | Hide | Medium armour. Base AC: 12 + Dex modifier (max 2). | 12 lbs. |
18 | 2 cp | 2 cp | Horse Shoes | Protect your horse from hoove damage caused by stones and rocks. | 2 lbs. |
5 sp 8 cp | 5 sp | Horseshoeing Service | A full fitting while you wait, includes 4 new shoes for a happy horse. See Horse Shoes for current stock levels. | ||
1 | 11 gp | 10 gp | Lance |
A Martial Melee weapon. 1d12
piercing damage.
Range: 5.
Properties:
Reach, Special
You have disadvantage when you use a lance to attack a target within 5 feet of you. Also, a lance requires two hands to wield when you aren't mounted. |
6 lbs. |
4 | 2 gp 2 sp | 2 gp | Light hammer | A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
1 | 27 gp | 25 gp | Scimitar | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
2 | 1 sp | 1 sp | Spike, iron | 5 lbs. | |
1 | 180 gp | 200 gp | Splint | Heavy armour. Base AC: 17. Requires Str 15 to wear. Gives disadvantage to stealth checks. | 60 lbs. |
Note
- Blacksmiths can hired to repair and craft weapons, armor and tools. Crafting an item takes one day per 5gp of the item cost.