Aldiva's Emporium

72 year old Human construction, medium sized

Location: Aradaton

Owned by: Aldiva Phillips

The door on this half-timbered cottage has been painted purple. The dwelling also serves as an Emporium.

Occupants

Name Role Age Gender Race Description
Aldiva Phillips Shopkeep 38 Female Human She is an adult human with amber eyes (behind a pair of spectacles), scruffy black and grey streaked hair, and medium brown skin.
Ivor Phillips 4 Male Human He is a human child with amber eyes, short black hair, and medium brown skin.
Leah Phillips 3 Female Human She is a human child with amber eyes, long curly black hair, and medium brown skin.
Lonnie Phillips 7 Male Human He is a human child with amber eyes, auburn hair in braids, and light brown skin.
Lou Farrar Housekeeper 30 Female Human She is an adult human with brown eyes (behind a pair of spectacles), black and grey streaked hair in braids, and black skin.
Mack Phillips the 2nd 10 Male Human He is a human child with amber eyes, very short black hair, and medium brown skin.
Matilia Hooker Shopkeep's Apprentice 16 Female Human She is an adolescent human with brown eyes, black hair in braids, and medium brown skin.
Osgood Phillips Housekeeper 40 Male Human He is an adult human with amber eyes, dyed black hair worn in a rounded bowl cut, a clean shaven face, and dark brown skin.
Richeman Reeves the 2nd Shopkeep's Apprentice 13 Male Human He is an adolescent human with hazel eyes, black hair in braids, and dark brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 101% and 101% of their base value.

Available Price Value Item Description Weight
2 5 gp 1 sp 5 gp Chain (10 feet) A chain has 10 hit points. It can be burst with a successful DC 20 Strength check. 10 lbs.
2 2 gp 2 gp Manacles These metal restraints can bind a Small or Medium creature. Escaping the manacles requires a successful DC 20 Dexterity check. Breaking them requires a successful DC 20 Strength check. Each set of manacles comes with one key. Without the key, a creature proficient with thieves' tools can pick the manacles' lock with a successful DC 15 Dexterity check. Manacles have 15 hit points. 6 lbs.
1 25 gp 25 gp Mastiff
1 1 sp 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
4 2 sp 2 sp Paper (one sheet)
1 3 sp 3 sp Playing Cards (Gaming set) A standard deck of 52-cards, plus 2 wildcards. Suits are Coins, Staves, Goblets and Swords.
The cards are made of cheap card stock, and are slightly bent from being shuffled many times.
¼ lb.
1 51 gp 50 gp Poisoner's Kit A poisoner's kit includes the vials, chemicals, and other equipment necessary for the creation of poisons. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to craft or use poisons. 2 lbs.
1 6 gp 1 sp 6 gp Runestones Set (Gaming Set) A set of 50 runestones, two of each dwarven rune and two blank stones. The stones are carved from opal.
Runestones are used for a game similar to dominoes, with players taking turns to build a chain of stones.
1 lb.
1 1 cp 1 cp Sack ½ lb.
4 6 cp 5 cp Signal whistle
4 1 gp 1 gp Sprig of mistletoe A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.
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