Aldiva's Emporium
72 year old Human construction, medium sized
Location: Aradaton
Owned by: Aldiva Phillips
The door on this half-timbered cottage has been painted purple. The dwelling also serves as an Emporium.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Aldiva Phillips | Shopkeep | 38 | Female | Human | She is an adult human with amber eyes (behind a pair of spectacles), scruffy black and grey streaked hair, and medium brown skin. |
Ivor Phillips | 4 | Male | Human | He is a human child with amber eyes, short black hair, and medium brown skin. | |
Leah Phillips | 3 | Female | Human | She is a human child with amber eyes, long curly black hair, and medium brown skin. | |
Lonnie Phillips | 7 | Male | Human | He is a human child with amber eyes, auburn hair in braids, and light brown skin. | |
Lou Farrar | Housekeeper | 30 | Female | Human | She is an adult human with brown eyes (behind a pair of spectacles), black and grey streaked hair in braids, and black skin. |
Mack Phillips the 2nd | 10 | Male | Human | He is a human child with amber eyes, very short black hair, and medium brown skin. | |
Matilia Hooker | Shopkeep's Apprentice | 16 | Female | Human | She is an adolescent human with brown eyes, black hair in braids, and medium brown skin. |
Osgood Phillips | Housekeeper | 40 | Male | Human | He is an adult human with amber eyes, dyed black hair worn in a rounded bowl cut, a clean shaven face, and dark brown skin. |
Richeman Reeves the 2nd | Shopkeep's Apprentice | 13 | Male | Human | He is an adolescent human with hazel eyes, black hair in braids, and dark brown skin. |
Family Tree
- Aldiva Phillips nee Colby (♀/38) + Osgood Phillips (♂/40/Aldiva's husband)
- Mack Phillips the 2nd (♂/10/Aldiva's son)
- Lonnie Phillips (♂/7/Aldiva's son)
- Ivor Phillips (♂/4/Aldiva's son)
- Leah Phillips (♀/3/Aldiva's daughter)
- Lou Farrar (♀/30/Aldiva's cousin)
Items for sale
At this location, items are priced between 101% and 101% of their base value.
Available | Price | Value | Item | Description | Weight |
---|---|---|---|---|---|
1 | 5 sp 1 cp | 5 sp | Clothes, common | 3 lbs. | |
1 | 2 gp | 2 gp | Grappling hook | 4 lbs. | |
4 | 5 gp 1 sp | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |