Howard's Quality Apothecary

274 year old Human construction, small sized

Location: Marpool

Owned by: Reuben Howard

A historic 6th Century half-timbered house. Tables are stacked with glassware, vials of liquid, and boxes of herbs. There is in no discernable order to be seen but the owner seems to know where everything is, moving around and working without pause or delay.

Occupants

Name Role Age Gender Race Description
Anne Textor Arch-Druid's Apprentice 15 Female Human She is an adolescent human with blue eyes, blond hair in a mohawk, and light pink skin.
Benedictus Beaver Housekeeper 35 Male Human He is an adult human with amber eyes, dark-brown hair in a mullet, a clean shaven face, and light brown skin.
Beulah Rowley Housekeeper 18 Female Human She is an adolescent human with amber eyes, black hair in braids, and dark brown skin.
Goldie Beaver Housekeeper 33 Female Human She is an adult human with amber eyes, short black hair in a side parting, and dark brown skin.
Hilda Howard Druid 54 Female Human She is an elderly human with amber eyes, long tied back silver hair, and pale white skin.
Jesse Noyes the 2nd Arch-Druid's Apprentice 15 Male Human He is an adolescent human with hazel eyes, light-brown hair in a plait, and medium brown skin.
Llewelyn Beaver 2 Male Human He is an infant human with amber eyes, wisps of strawberry hair, and pale white skin.
Margarett Rowley Housekeeper 48 Female Human She is an adult human with hazel eyes (behind a pair of spectacles), long light-brown and grey streaked hair tied back in a knot, and dark brown skin.
Miles Beaver the 2nd 3 Male Human He is a human child with amber eyes, a black quiff, and dark brown skin.
Olive Goldlock Arch-Druid's Apprentice 12 Female Human She is an adolescent human with grey eyes, light-brown hair in a bun, and olive skin.
Reuben Howard Arch-Druid 53 Male Human He is an elderly human with one amber eye (his left is closed and scarred), balding grey hair, a long beard, and dark brown skin.
Roberts Rowley Druid 44 Male Human He is an adult human with amber eyes, short curly brown hair, a clean shaven face, and medium brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 87% and 97% of their base value.

Available Price Value Item Rarity Description
3 420 gp 480 gp Oil of slipperiness uncommon This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours.
1 170 gp 200 gp Potion of animal friendship uncommon When you drink this potion, you can cast the spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair.
1 140 gp 150 gp Potion of greater healing uncommon You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
3 47 gp 50 gp Potion of healing common You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 89 gp 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
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