Lucia's Apothecary
84 year old Human construction, small sized
Location: Stotend
Owned by: Lucia Fletcher
A small half-timbered house with a slate tile roof. The far wall of this apothecary is shelved floor to ceiling and lined with bottles, vials and pouches of all sizes, each one labeled by hand.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Adric Henry | Arch-Druid's Apprentice | 16 | Male | Human | He is an adolescent human with grey eyes, short red hair, and pale white skin. |
Aldiva Johnston | 50 | Female | Human | She is an elderly human with amber eyes, short white hair in a side parting, and medium brown skin. | |
Ellen Dickenson | Arch-Druid's Apprentice | 16 | Female | Human | She is an adolescent human with amber eyes, long flowing strawberry hair, and olive skin. |
Ernaldus Johnston | 54 | Male | Human | He is an elderly human with grey eyes, scruffy silver hair, a full beard, and pale white skin. | |
Genevieve Boyer | Housekeeper | 21 | Female | Human | She is an adult human with green eyes, brown hair in a ponytail, and light brown skin. |
Lou Boyer | 0 | Female | Human | She is an infant human with amber eyes, scruffy brown hair, and medium brown skin. | |
Lucia Fletcher | Arch-Druid | 54 | Female | Human | She is an elderly human with brown eyes, short dyed black hair, and dark brown skin. |
Mathew Boyer | Druid | 21 | Male | Human | He is an adult human with grey eyes, short light-brown hair in a side parting, a full beard, and olive skin. |
Family Tree
- Lucia Fletcher nee Small-Boyer (♀/54)
- Genevieve Boyer nee Fletcher (♀/21/Lucia's daughter) + Mathew Boyer (♂/21/Lucia's son in-law)
- Lou Boyer (♀/0/Lucia's granddaughter)
- Ernaldus Johnston (♂/54/Lucia's cousin)
- Aldiva Johnston (♀/50/Lucia's cousin)
Items for sale
At this location, items are priced between 108% and 114% of their base value.
Available | Price | Value | Item | Rarity | Description |
---|---|---|---|---|---|
1 | 520 gp | 480 gp | Oil of slipperiness | uncommon | This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours. |
1 | 170 gp | 150 gp | Potion of greater healing | uncommon | You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
1 | 310 gp | 270 gp | Potion of growth | uncommon | When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process. |
4 | 55 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
1 | 110 gp | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. |