Fletcher-Hite's Mysterious Apothecary
800 year old Human construction, small sized
Location: Fairham
Owned by: Amos Fletcher-Hite
The wooden beams on this 1st Century home are painted green. The far wall of this apothecary is shelved floor to ceiling and lined with bottles, vials and pouches of all sizes, each one labeled by hand.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Amos Fletcher-Hite | Arch-Druid | 56 | Male | Human | He is an elderly human with hazel eyes, balding silver hair, bushy sideburns, and medium brown skin. |
Laurence Rumman the 2nd | Arch-Druid's Apprentice | 14 | Male | Human | He is an adolescent human with amber eyes, scruffy dark-brown hair, and medium brown skin. |
Lester Cramer | Housekeeper | 17 | Male | Human | He is an adolescent human with amber eyes, long flowing brown hair, and medium brown skin. |
Phebe Cramer | Housekeeper | 18 | Female | Human | She is an adolescent human with hazel eyes, brown hair in a ponytail, and dark brown skin. |
Phillis Rumman | Arch-Druid's Apprentice | 15 | Female | Human | She is an adolescent human with green eyes, long flowing light-brown hair, and olive skin. |
Family Tree
- Amos Fletcher-Hite (♂/56)
- Phebe Cramer nee Fletcher-Hite (♀/18/Amos' daughter) + Lester Cramer (♂/17/Amos' son in-law)
Items for sale
At this location, items are priced between 104% and 115% of their base value.
Available | Price | Value | Item | Rarity | Description |
---|---|---|---|---|---|
1 | 100 gp | 90 gp | Philter of love | uncommon | The next time you see a creature within 10 minutes after drinking this philter, you become charmed by that creature for 1 hour. If the creature is of a species and gender you are normally attracted to, you regard it as your true love while you are charmed. This potion's rose-hued, effervescent liquid contains one easy-to-miss bubble shaped like a heart. |
1 | 230 gp | 200 gp | Potion of animal friendship | uncommon | When you drink this potion, you can cast the spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair. |
3 | 55 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
1 | 120 gp | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. |
1 | 200 gp | 180 gp | Potion of water breathing | uncommon | You can breathe underwater for 1 hour after drinking this potion. Its cloudy green fluid smells of the sea and has a jellyfish-like bubble floating in it. |