Vardanelari's Magic Trinkets Emporium
794 year old Elf construction, small sized
Location: Iminyhil
Owned by: Vardanelari Vardari Nidanoak
A historic 1st Century half-timbered house. A painting of Elves hang on the wall. The dwelling also serves as a Magic Trinkets Emporium.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Elebir Moonsheelk | Shopkeep's Assistant | 190 | Female | Elf | She is an adult elf with amber eyes, strawberry hair in a bun, and pale white skin. |
| Felanar Argoim Ageth | Shopkeep's Assistant | 318 | Male | Elf | He is an adult elf with hazel eyes, very short dyed brown hair, and medium brown skin. |
| Findeneteth Yundrenil | Housekeeper | 284 | Male | Elf | He is an adult elf with hazel eyes, short light-brown hair, a clean shaven face, and medium brown skin. |
| Ganttor Yundrenil | 5 | Male | Elf | He is an elf child with hazel eyes, scruffy light-brown hair, and medium brown skin. | |
| Mithrdal Belegion Yundrenil | Housekeeper | 217 | Male | Elf | He is an adult elf with blue eyes (behind a pair of spectacles), short light-brown hair, a clean shaven face, and grey skin. |
| Mithrorn Yundrenil | 12 | Male | Elf | He is an elf child with grey eyes, strawberry hair in braids, and pale white skin. | |
| Morweil Emelil Nidanoak | Housekeeper | 458 | Female | Elf | She is an adult elf with grey eyes, long flowing red hair, and pale white skin. |
| Nimloari Maerdel | Shopkeep's Apprentice | 29 | Female | Elf | She is an adolescent elf with grey eyes, short curly strawberry hair, and grey skin. |
| Olfiil Seloshryn | Shopkeep's Assistant | 458 | Male | Elf | He is an adult elf with blue eyes, short light-brown and grey streaked hair, a clean shaven face, and olive skin. |
| Vardanelari Vardari Nidanoak | Shopkeep | 320 | Female | Elf | She is an adult elf with amber eyes, dyed brown hair in a mohawk, and pale white skin. |
Family Tree
- Morweil Emelil Nidanoak (♀/458/Vardanelari's mother) + Olfiil Seloshryn (♂/458/Vardanelari's father)
- Vardanelari Vardari Nidanoak (♀/320) + Findeneteth Yundrenil (♂/284/Vardanelari's husband)
- Mithrdal Belegion Yundrenil (♂/217/Vardanelari's son) + Elebir Moonsheelk (♀/190/Vardanelari's daughter in-law)
- Mithrorn Yundrenil (♂/12/Vardanelari's grandson)
- Ganttor Yundrenil (♂/5/Vardanelari's son)
- Felanar Argoim Ageth (♂/318/Vardanelari's uncle)
Items for sale
At this location, items are priced between 80% and 97% of their base value.
| Available | Price | Value | Item | Rarity | Description |
|---|---|---|---|---|---|
| 1 | Negotiable | Dull belt of navigation | uncommon | This leather belt is embossed with runes. When removed the direction of true north is clear in your mind. This property cannot be used again until after a long rest. This belt seems boring somehow. | |
| 1 | Negotiable | Giving reminiscing chalk | uncommon | This stick of white chalk comes with an attached label bearing it's command word, "thing". The stick is long enough to write "thing" 7 times. When you use the stick to write the command word, you remember something you had forgotten. The subject of the memory is at the discretion of the GM. This property cannot be used again until after a long rest. After 100 days, the chalk's property stops working. If the chalk finds a new owner that has not owned it before, the property will work again. | |
| 1 | Negotiable | Pristine shoe of instant party | uncommon | This magical shoe fits any foot, and matches any outfit. If worn, when you click your heels together, a pitcher containing 2 gallons of ale and 8 empty cups appear nearby. The pitcher, cups and any remaining ale disappear after 3 hours. This property cannot be used again until after a long rest. The shoe is in pristine condition. | |
| 1 | Negotiable | Quill of life saving | uncommon | This large magical feather is from an long extinct bird. When dropped with intent, on landing the next time you are dying at the start of your turn, you stabilize. This effect wears off after a day. This property cannot be used again until after a long rest. | |
| 1 | 13 gp | 15 gp | Scroll of Shocking Grasp | common | A spell scroll bears the words of the Cantrip spell, written in a mystical cipher. If the spell is on your class's spell list, you can use an action to read the scroll and cast its spell without having to provide any of the spell's components. Otherwise, the scroll is unintelligible. If the spell needs a save DC, it is 13. If it needs an attack bonus, it is 5. If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 10. On a failed check, the spell disappears from the scroll with no other effect. Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust. This wizard spell can be copied just as spells in spellbooks can be copied. To copy the spell, the copier must succeed on an Intelligence (Arcana) check with DC 10. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed. |
| 1 | Negotiable | Small amber soothing fish | uncommon | A small fish carved of amber. A command word "nature" is scratched on the design. If you speak the word, you regain 1d4 hit-points. This property cannot be used again until after a long rest. The fish is half the size of a typical fish. |
Note
- The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.