Mare's Emporium

790 year old Elf construction, medium sized

Location: Iminyhil

Owned by: Emeldda Serindeal Mare

The door on this half-timbered cottage has been painted black. A statue of the deity Marlon stands outside. The dwelling also serves as an Emporium.

Occupants

Name Role Age Gender Race Description
Ardalas Shive Shopkeep's Apprentice 89 Female Elf She is an adolescent elf with hazel eyes, long styled brown hair, and medium brown skin.
Ectheorm Chantll Shopkeep's Apprentice 34 Male Elf He is an adolescent elf with grey eyes, light-brown hair in a plait, and olive skin.
Eledhwhel Mare 561 Female Elf She is an elderly elf with brown eyes, long grey hair with a fringe cut, and purple skin.
Elenin Indeel Donnathlal Housekeeper 385 Female Elf She is an adult elf with silver eyes, long flowing dark-brown hair, and light brown skin.
Emelan Inuvda Mare Housekeeper 402 Female Elf She is an adult elf with brown eyes, black hair in a pigtails, and dark brown skin.
Emeldda Serindeal Mare Shopkeep 377 Female Elf She is an adult elf with brown eyes, black hair in a ponytail, and purple skin.
Fingolasoth Oadulphyaer 17 Male Elf He is an elf child with brilliant blue eyes, long curly light-brown hair, and light pink skin.
Glorfinion Sialyn Shopkeep's Apprentice 56 Male Elf He is an adolescent elf with grey eyes, short dark-brown hair, and light brown skin.
Indoon Gildofin Oadulphyaer Housekeeper 480 Male Elf He is an adult elf with blue eyes, very short light-brown hair, a clean shaven face, and light pink skin.
Inuviel Silveyl Housekeeper 133 Female Elf She is an adult elf with grey eyes, long flowing dark-brown hair, and light brown skin.
Yavanhel Mare Shopkeep's Assistant 119 Female Elf She is an adult elf with brilliant blue eyes, long styled blond hair, and light pink skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 103% and 119% of their base value.

Available Price Value Item Description Weight
2 1 gp 1 sp 1 gp Bedroll 7 lbs.
4 1 gp 1 sp 1 gp Block and tackle A set of pulleys with a cable threaded through them and a hook to attach to objects, a block and tackle allows you to hoist up to four times the weight you can normally lift. 5 lbs.
3 3 cp 2 cp Blowgun needle 1 lb.
1 5 gp 7 sp 5 gp Clothes, costume 4 lbs.
1 27 gp 25 gp Holy water (flask) As an action, you can splash the contents of this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. In either case, make a ranged attack against a target creature, treating the holy water as an improvised weapon. If the target is a fiend or undead, it takes 2d6 radiant damage. A cleric or paladin may create holy water by performing a special ritual. The ritual takes 1 hour to perform, uses 25 gp worth of powdered silver, and requires the caster to expend a 1st-level spell slot. 1 lb.
4 110 gp 100 gp Poison, basic (vial) You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying.
2 5 sp 6 cp 5 sp Pouch A cloth or leather pouch can hold up to 20 sling bullets or 50 blowgun needles, among other things. A compartmentalized pouch for holding spell components is called a component pouch (described earlier in this section). 1 lb.
1 2 cp 1 cp Riversticks (Gaming Set) Four custom modified birch sticks, for playing the popular otterfolk game Riversticks. The sticks have had their twig pruned and have been polished to a shine.
Playing riversticks requires flowing water. Sticks are dropped in the water and raced to a downstream finish-line. Riversticks may appear to be a game of chance, but expert players know how to give themselves the edge with starting placement and by knowing which of their sticks to use on a given course.
4 lbs.
2 1 sp 1 cp 1 sp Spike, iron 5 lbs.
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