Haer's Blacksmiths
457 year old Elf construction, small sized
Location: Iminyhil
Owned by: Felagundal Voronti Haer
A small half-timbered house with a slate tile roof. The dwelling also serves as a Blacksmiths.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Amaridel Induilawen Maerdel | Housekeeper | 397 | Female | Elf | She is an adult elf with grey eyes, dark-brown hair in braids, and light brown skin. |
Amrodreung Yeschamve | Housekeeper | 374 | Male | Elf | He is an adult elf with grey eyes, long flowing dyed strawberry hair, a clean shaven face, and grey skin. |
Aran Fingdel Yeschamve | Medic | 209 | Male | Elf | He is an adult elf with grey eyes, short curly dark-brown hair, a clean shaven face, and light brown skin. |
Eilinri Elberetth Maerdel | Housekeeper | 256 | Female | Elf | She is an adult elf with blue eyes (behind a pair of spectacles), long curly blond hair, and grey skin. |
Eilinril Gage-Farfield | Master Smith's Apprentice | 80 | Female | Elf | She is an adolescent elf with hazel eyes, scruffy light-brown hair, and medium brown skin. |
Elwingiel Nidanoak | Master Smith's Apprentice | 35 | Female | Elf | She is an adolescent elf with grey eyes, long styled strawberry hair, and light pink skin. |
Felagundal Voronti Haer | Master Smith | 387 | Male | Elf | He is an adult elf with brown eyes (behind a pair of spectacles), scruffy dark-brown hair, stubble, and medium brown skin. |
Finduiladel Morweel Maerdel | 554 | Female | Elf | She is an elderly elf with brown eyes, silver hair in a plait, and medium brown skin. | |
Turgoim Eath | Housekeeper | 434 | Male | Elf | He is an adult elf with brown eyes, short curly dark-brown hair, a clean shaven face, and medium brown skin. |
Family Tree
- Finduiladel Morweel Maerdel (♀/554/Felagundal's mother)
- Amaridel Induilawen Maerdel (♀/397/Felagundal's sister) + Amrodreung Yeschamve (♂/374/Felagundal's brother in-law)
- Eilinri Elberetth Maerdel (♀/256/Felagundal's niece)
- Aran Fingdel Yeschamve (♂/209/Felagundal's nephew)
- Felagundal Voronti Haer (♂/387) + Turgoim Eath (♂/434/Felagundal's husband)
Items for sale
At this location, items are priced between 106% and 120% of their base value.
Available | Price | Value | Item | Description | Weight |
---|---|---|---|---|---|
1 | 29 gp | 25 gp | Anvil | 100 lbs. | |
1 | 90 gp | 75 gp | Chain Mail | Heavy armour. Base AC: 16. Requires Str 13 to wear. Gives disadvantage to stealth checks. | 55 lbs. |
1 | 28 gp | 25 gp | Crossbow, light | A Simple Ranged weapon. 1d8 piercing damage. Range: 80/320. Properties: Ammunition, Loading, Two-Handed | 5 lbs. |
2 | 2 gp 2 sp | 2 gp | Grappling hook | 4 lbs. | |
1 | 56 gp | 50 gp | Greatsword | A Martial Melee weapon. 2d6 slashing damage. Range: 5. Properties: Heavy, Two-Handed | 6 lbs. |
1 | 5 gp 6 sp | 5 gp | Handaxe | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
16 | 3 cp | 2 cp | Horse Shoes | Protect your horse from hoove damage caused by stones and rocks. | 2 lbs. |
5 sp 5 cp | 5 sp | Horseshoeing Service | A full fitting while you wait, includes 4 new shoes for a happy horse. See Horse Shoes for current stock levels. | ||
1 | 29 gp | 25 gp | Jeweler's tools | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 2 lbs. |
1 | 12 gp | 10 gp | Lance |
A Martial Melee weapon. 1d12
piercing damage.
Range: 5.
Properties:
Reach, Special
You have disadvantage when you use a lance to attack a target within 5 feet of you. Also, a lance requires two hands to wield when you aren't mounted. |
6 lbs. |
1 | 11 gp | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
1 | 2 gp 4 sp | 2 gp | Light hammer | A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
1 | 2 gp 4 sp | 2 gp | Manacles | These metal restraints can bind a Small or Medium creature. Escaping the manacles requires a successful DC 20 Dexterity check. Breaking them requires a successful DC 20 Strength check. Each set of manacles comes with one key. Without the key, a creature proficient with thieves' tools can pick the manacles' lock with a successful DC 15 Dexterity check. Manacles have 15 hit points. | 6 lbs. |
4 | 2 gp 2 sp | 2 gp | Pick, miner's | 10 lbs. |
Note
- Blacksmiths can hired to repair and craft weapons, armor and tools. Crafting an item takes one day per 5gp of the item cost.