Griffcca's Apothecary
164 year old Human construction, medium sized
Location: Tilhaven
Owned by: Griffcca Martin-Grant
A brick house with a slate tile roof. A bead curtain separates the area where customers are served, from a stock room where herbs and chemicals are mixed.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Beryl Haynes | Arch-Druid's Apprentice | 18 | Female | Human | She is an adolescent human with amber eyes, long strawberry hair with a fringe cut, and olive skin. |
| Enoch Lamb | Arch-Druid's Apprentice | 18 | Male | Human | He is an adolescent human with hazel eyes, a brown quiff, and medium brown skin. |
| Griffcca Martin-Grant | Arch-Druid | 42 | Male | Human | He is an adult human with hazel eyes (behind a pair of spectacles), dyed red hair worn in a rounded bowl cut, a long beard, and dark brown skin. |
| Leyekin Martin-Grant | 45 | Male | Otterfolk | He is an elderly otterfolk with grey eyes and medium brown fur with light brown stripes. |
Family Tree
- Griffcca Martin-Grant (♂/42) + Leyekin Martin-Grant (♂/45/Griffcca's husband)
Items for sale
At this location, items are priced between 81% and 112% of their base value.
| Available | Price | Value | Item | Rarity | Description |
|---|---|---|---|---|---|
| 1 | 86 gp | 90 gp | Philter of love | uncommon | The next time you see a creature within 10 minutes after drinking this philter, you become charmed by that creature for 1 hour. If the creature is of a species and gender you are normally attracted to, you regard it as your true love while you are charmed. This potion's rose-hued, effervescent liquid contains one easy-to-miss bubble shaped like a heart. |
| 1 | 210 gp | 200 gp | Potion of animal friendship | uncommon | When you drink this potion, you can cast the spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair. |
| 2 | 290 gp | 270 gp | Potion of growth | uncommon | When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process. |
| 4 | 47 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
| 1 | 260 gp | 300 gp | Potion of resistance | uncommon | When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder. |
| 2 | 150 gp | 180 gp | Potion of water breathing | uncommon | You can breathe underwater for 1 hour after drinking this potion. Its cloudy green fluid smells of the sea and has a jellyfish-like bubble floating in it. |