Sampson's Apothecary

245 year old Human construction, small sized

Location: Chesfield

Owned by: Sampson Canady

A historic 6th Century half-timbered house. The far wall of this apothecary is shelved floor to ceiling and lined with bottles, vials and pouches of all sizes, each one labeled by hand.

Occupants

Name Role Age Gender Race Description
Evelyn Canady 51 Female Human She is an elderly human with amber eyes (behind a pair of spectacles), long flowing dyed dark-brown hair, and dark brown skin.
Kathleen Hitchcock Arch-Druid's Apprentice 13 Female Human She is an adolescent human with amber eyes, long tied back blond hair, and pale white skin.
Michael Canady the 2nd Arch-Druid's Apprentice 18 Male Human He is an adolescent human with amber eyes, long dark-brown hair with a fringe cut, and medium brown skin.
Sampson Canady Arch-Druid 47 Male Human He is an adult human with grey eyes, a auburn quiff, stubble, and olive skin.
Sampson Canady 3 Male Human He is a human child with grey eyes, long curly strawberry hair, and light pink skin.
Solomon House Tutor 27 Male Human He is an adult human with grey eyes, long flowing strawberry hair, a goatee, and olive skin.
Tamar Eddy Housekeeper 47 Female Human She is an adult human with brown eyes, black hair in braids, and medium brown skin.
Ydenia House Housekeeper 24 Female Human She is an adult human with brown eyes, black hair in a ponytail, and dark brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 105% and 116% of their base value.

Available Price Value Item Rarity Description
1 500 gp 480 gp Oil of slipperiness uncommon This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours.
1 220 gp 200 gp Potion of animal friendship uncommon When you drink this potion, you can cast the spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair.
4 53 gp 50 gp Potion of healing common You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
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