Sampson's Apothecary

245 year old Human construction, small sized

Location: Chesfield

Owned by: Sampson Canady

A historic 6th Century half-timbered house. The far wall of this apothecary is shelved floor to ceiling and lined with bottles, vials and pouches of all sizes, each one labeled by hand.

Occupants

Name Role Age Gender Race Description
Evelyn Canady 51 Female Human She is an elderly human with amber eyes (behind a pair of spectacles), long flowing dyed dark-brown hair, and dark brown skin.
Kathleen Hitchcock Arch-Druid's Apprentice 13 Female Human She is an adolescent human with amber eyes, long tied back blond hair, and pale white skin.
Michael Canady the 2nd Arch-Druid's Apprentice 18 Male Human He is an adolescent human with amber eyes, long dark-brown hair with a fringe cut, and medium brown skin.
Sampson Canady Arch-Druid 47 Male Human He is an adult human with grey eyes, a auburn quiff, stubble, and olive skin.
Sampson Canady 3 Male Human He is a human child with grey eyes, long curly strawberry hair, and light pink skin.
Solomon House Tutor 27 Male Human He is an adult human with grey eyes, long flowing strawberry hair, a goatee, and olive skin.
Tamar Eddy Housekeeper 47 Female Human She is an adult human with brown eyes, black hair in braids, and medium brown skin.
Ydenia House Housekeeper 24 Female Human She is an adult human with brown eyes, black hair in a ponytail, and dark brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 105% and 116% of their base value.

Available Price Value Item Rarity Description
1 200 gp 180 gp Potion of climbing common When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors.
1 560 gp 500 gp Potion of giant strength (hill giant) uncommon When you drink this potion, your Strength score changes to 21 for 1 hour. The type of giant determines the score. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of frost giant strength and the potion of stone giant strength have the same effect.
2 160 gp 150 gp Potion of greater healing uncommon You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
5 58 gp 50 gp Potion of healing common You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 110 gp 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
1 330 gp 300 gp Potion of resistance uncommon When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder.
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