Saerolin's Magic Trinkets Emporium
796 year old Elf construction, small sized
Location: Indoil
Owned by: Saerolin the Second
A historic 1st Century tree house. The dwelling also serves as a Magic Trinkets Emporium.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Celebriiel the Second | Housekeeper | 242 | Female | Elf | She is an adult elf with brown eyes, long styled black hair, and black skin. |
| Curufinon | Shopkeep's Assistant | 338 | Male | Elf | He is an adult elf with grey eyes, short strawberry hair in a side parting, a clean shaven face, and light pink skin. |
| Edainril the First | Shopkeep's Assistant | 407 | Female | Elf | She is an adult elf with brown eyes, short curly black hair, and dark brown skin. |
| Elebnel the Second | Housekeeper | 280 | Female | Elf | She is an adult elf with brown eyes, long curly dark-brown hair, and medium brown skin. |
| Elrondor | Housekeeper | 175 | Male | Elf | He is an adult elf with grey eyes, a shaved head, a clean shaven face, and light pink skin. |
| Galadhnor the First | Housekeeper | 185 | Male | Elf | He is an adult elf with brown eyes, a bald head, and medium brown skin. |
| Iminon | Shopkeep's Apprentice | 67 | Male | Elf | He is an adolescent elf with blue eyes, light-brown hair in a ponytail, and olive skin. |
| Oronwin the Second | Housekeeper | 508 | Male | Elf | He is an adult elf with grey eyes, short curly strawberry and grey streaked hair, a clean shaven face, and light pink skin. |
| Saerolin the Second | Shopkeep | 375 | Male | Elf | He is an adult elf with grey eyes, short curly strawberry and grey streaked hair, a clean shaven face, and light pink skin. |
| Thienda the Second | Shopkeep's Assistant | 201 | Female | Elf | She is an adult elf with grey eyes, dyed strawberry hair in a pigtails, and grey skin. |
Family Tree
- Oronwin the Second (♂/508/Saerolin's father)
- Saerolin the Second (♂/375) + Edainril the First (♀/407/Saerolin's wife)
- Thienda the Second (♀/201/Saerolin's daughter) + Elebnel the Second (♀/280/Saerolin's daughter in-law)
- Galadhnor the First (♂/185/Saerolin's son) + Celebriiel the Second (♀/242/Saerolin's daughter in-law)
- Curufinon (♂/338/Saerolin's brother)
- Elrondor (♂/175/Saerolin's brother)
Items for sale
At this location, items are priced between 90% and 99% of their base value.
| Available | Price | Value | Item | Rarity | Description |
|---|---|---|---|---|---|
| 1 | Negotiable | Candle of annoying life saving | uncommon | This magical candle can be lit for a total of 9 minutes before it burns down. When lit and left burning for at least 1 minute, the next time you are dying at the start of your turn, you stabilize. This effect wears off after a day. This property cannot be used again until after a long rest. The candle loudly shouts "The secret is organization!" when you use it's property. | |
| 1 | Negotiable | Giving cup of knock | uncommon | This simple wooden cup appears completely unremarkable. When drunk from, it unlocks the nearest locked door within 30 ft. This property cannot be used again until after a long rest. After 100 days, the cup's property stops working. If the cup finds a new owner that has not owned it before, the property will work again. | |
| 1 | Negotiable | Light shoe of calming | uncommon | This magical shoe fits any foot, and matches any outfit. If worn, when you click your heels together, you feel at peace. This property cannot be used again until after a long rest. The shoe feels like it has no weight, almost as if it were an illusion, but is solid to the touch. | |
| 1 | Negotiable | Poisonous belt of reminiscing | uncommon | This leather belt is embossed with runes. When removed you remember something you had forgotten. The subject of the memory is at the discretion of the GM. This property cannot be used again until after a long rest. After using the belt's property, you must succeed a constitution save, DC 12, or be poisoned for 1 hour. | |
| 1 | 240 gp | 250 gp | Scroll of Magic Mouth | uncommon | A spell scroll bears the words of the 2nd-level spell, written in a mystical cipher. If the spell is on your class's spell list, you can use an action to read the scroll and cast its spell without having to provide any of the spell's components. Otherwise, the scroll is unintelligible. If the spell needs a save DC, it is 13. If it needs an attack bonus, it is 5. If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 12. On a failed check, the spell disappears from the scroll with no other effect. Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust. This wizard spell can be copied just as spells in spellbooks can be copied. To copy the spell, the copier must succeed on an Intelligence (Arcana) check with DC 12. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed. |
Note
- The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.