Goldmark's Arcane Apothecary
112 year old Dwarf construction, small sized
Location: Mines of Glalin
Owned by: Kióin Goldmark
These natural caverns and tunnels serve as a small family home. A bead curtain separates the area where customers are served, from a stock room where herbs and chemicals are mixed.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Dáinóni son of Floróni | Housekeeper | 22 | Male | Dwarf | He is an adolescent dwarf with blue eyes, brown hair in a bun, a goatee, and light brown skin. |
Dáni Goldmark | Housekeeper | 109 | Female | Dwarf | She is an adult dwarf with amber eyes, red hair in a pigtails, a full beard tied in a plat, and light pink skin. |
Dwalni daughter of Ibalin | Arch-Druid's Apprentice | 32 | Female | Dwarf | She is an adolescent dwarf with brown eyes, dark-brown hair in a bun, a big bushy beard, and dark brown skin. |
Floróni son of Foruith | Housekeeper | 122 | Male | Dwarf | He is an adult dwarf with brown eyes, short curly black hair, a big bushy beard, and dark brown skin. |
Foruith son of Floróni | Housekeeper | 46 | Male | Dwarf | He is an adolescent dwarf with amber eyes, short dark-brown hair, a big bushy beard, and medium brown skin. |
Gldin daughter of Kidurin | Arch-Druid's Apprentice | 31 | Female | Dwarf | She is an adolescent dwarf with brown eyes, short auburn hair in a side parting, a long beard, and medium brown skin. |
Kióin Darkcleave | Arch-Druid's Apprentice | 41 | Female | Dwarf | She is an adolescent dwarf with hazel eyes, short black hair in a side parting, a long beard, and dark brown skin. |
Kióin Goldmark | Arch-Druid | 193 | Female | Dwarf | She is an adult dwarf with grey eyes (behind a pair of spectacles), long curly auburn hair, a long beard, and light brown skin. |
Naugluin Goldmark | Housekeeper | 110 | Female | Dwarf | She is an adult dwarf with amber eyes, long tied back red hair, a full beard tied in a plat, and light pink skin. |
Family Tree
- Kióin Goldmark (♀/193)
- Naugluin Goldmark (♀/110/Kióin's daughter) + Floróni son of Foruith (♂/122/Kióin's son in-law)
- Foruith son of Floróni (♂/46/Kióin's grandson)
- Dáinóni son of Floróni (♂/22/Kióin's grandson)
- Dáni Goldmark (♀/109/Kióin's daughter)
Items for sale
At this location, items are priced between 89% and 114% of their base value.
Available | Price | Value | Item | Rarity | Description |
---|---|---|---|---|---|
2 | 500 gp | 480 gp | Oil of slipperiness | uncommon | This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours. |
1 | 140 gp | 150 gp | Potion of greater healing | uncommon | You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
5 | 55 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
1 | 110 gp | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. |
1 | 300 gp | 300 gp | Potion of resistance | uncommon | When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder. |