Binkley's Magic Trinkets Emporium
194 year old Halfling construction, small sized
Location: Elbaton
Owned by: Osbert Binkley
A historic 7th Century half-timbered house. A Griffon head hangs on a wall. The dwelling also serves as a Magic Trinkets Emporium.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Belblda Hale | 5 | Female | Halfling | She is a halfling child with brown eyes, dark-brown hair in a bun, and medium brown skin. | |
Bowmrry Hale | Shopkeep's Assistant | 70 | Male | Halfling | He is an adult halfling with blue eyes, light-brown hair in a ponytail, bushy sideburns, and light brown skin. |
Dinenia Binkley | 99 | Female | Halfling | She is an elderly halfling with grey eyes, long tied back white hair, and light brown skin. | |
Fationy Hale | Shopkeep's Assistant | 41 | Female | Halfling | She is an adult halfling with grey eyes, scruffy strawberry hair, and light brown skin. |
Gildane Binkley | Housekeeper | 73 | Female | Halfling | She is an adult halfling with grey eyes, blond hair in a mohawk, and light pink skin. |
Gildane Hale | 8 | Female | Halfling | She is a halfling child with brown eyes, very short dark-brown hair, and medium brown skin. | |
Lobelladima Hale | 1 | Female | Halfling | She is an infant halfling with brown eyes, a bald head, and medium brown skin. | |
Maximaora Lewis | Shopkeep's Apprentice | 17 | Female | Halfling | She is an adolescent halfling with grey eyes, short curly auburn hair, and light pink skin. |
Menegildauby Hale | Shopkeep's Assistant | 77 | Female | Halfling | She is an adult halfling with brown eyes, scruffy dyed blond hair, and medium brown skin. |
Mirabenda Clipkin-Barrett | Shopkeep's Apprentice | 14 | Female | Halfling | She is an adolescent halfling with amber eyes, red hair in a ponytail, and pale white skin. |
Orlanco Hale | Housekeeper | 40 | Male | Halfling | He is an adult halfling with brown eyes, short dyed brown hair, a long beard, and medium brown skin. |
Osbert Binkley | Shopkeep | 74 | Male | Halfling | He is an adult halfling with grey eyes (the left of which is glass), a shaved head, stubble, and light brown skin. |
Pamphna Lewis | Shopkeep's Apprentice | 14 | Female | Halfling | She is an adolescent halfling with amber eyes, long flowing auburn hair, and olive skin. |
Peonnana Hale | 12 | Female | Halfling | She is a halfling child with brown eyes, brown hair in a pigtails, and medium brown skin. | |
Tang Binkley | Housekeeper | 32 | Male | Halfling | He is an adult halfling with amber eyes, balding strawberry hair, bushy sideburns, and light pink skin. |
Family Tree
- Dinenia Binkley nee Barrett-Tote (♀/99/Osbert's mother)
- Osbert Binkley (♂/74) + Gildane Binkley nee John (♀/73/Osbert's wife)
- Fationy Hale nee Binkley (♀/41/Osbert's daughter) + Orlanco Hale (♂/40/Osbert's son in-law)
- Peonnana Hale (♀/12/Osbert's granddaughter)
- Gildane Hale (♀/8/Osbert's granddaughter)
- Belblda Hale (♀/5/Osbert's granddaughter)
- Lobelladima Hale (♀/1/Osbert's granddaughter)
- Tang Binkley (♂/32/Osbert's son)
- Menegildauby Hale nee John-Shaffer (♀/77/Osbert's son in-law's mother) + Bowmrry Hale (♂/70/Osbert's son in-law's father)
Items for sale
At this location, items are priced between 88% and 92% of their base value.
Available | Price | Value | Item | Rarity | Description | Weight |
---|---|---|---|---|---|---|
1 | Negotiable | Candle of subtle darkness | uncommon | This magical candle can be lit for a total of 9 minutes before it burns down. When lit and left burning for at least 1 minute, a darkness shrouds a 5 ft area around object as if a shadow were being cast by a large solid object placed between it and the nearest source of light. The darkness is magical and follows the same rules as the Darkness spell. The effect lasts 10 minutes. This property cannot be used again until after a long rest. The candle is hidden from detect magic. | ||
1 | Negotiable | Cold cup of infernal tongue | uncommon | This simple wooden cup appears completely unremarkable. When drunk from, you can speak and understand infernal for the next day. This property cannot be used again until after a long rest. The cup is cold to the touch. | ||
1 | Negotiable | Darkmantle figurehead of light calming | uncommon | A ship's figurehead in the shape of a Darkmantle. (A ship can only have one magical figurehead.) While at the wheel of a ship with the Darkmantle figurehead attached, if you concentrate your mind, you feel at peace. This property cannot be used again until after a long rest. The figurehead feels like it has no weight, almost as if it were an illusion, but is solid to the touch. | ||
1 | 55 gp | 62 gp | Greataxe +1 | uncommon |
A Martial Melee weapon. 1d12
+ 1 slashing damage.
Range: 5.
Properties:
Heavy, Two-Handed, Magic
You have a +1 bonus to your attack and damage when wielding this Greataxe. The craftmanship of this weapon identifies it as a masterwork. |
7 lbs. |
1 | Negotiable | Lucky amber glowing fish | uncommon | A small fish carved of amber. A command word "meaning" is scratched on the design. If you speak the word, it emits a dim orange glow, just barely enough to cover 10 ft. The glow lasts for 1 minute. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 20, a the user is also blessed as with the Bless spell. | ||
1 | Negotiable | Needy pebble of haste | uncommon | The pebble is smooth and feels comforting to hold. A universe of natural beauty patterns the surface. Study the pebble for 2 minutes uninterrupted and your movement speed is doubled for 1 minute. This property cannot be used again until after a long rest. This magic item requires attunement. (See 'Attunement' in the SRD.) | ||
1 | Negotiable | Poisonous silver knock penny | uncommon | This silver penny has the crest of Astrus on one side, and is blank on the other. When you flip it, it unlocks the nearest locked door within 30 ft. This property cannot be used again until after a long rest. After using the coin's property, you must succeed a constitution save, DC 12, or be poisoned for 1 hour. | ||
1 | Negotiable | The dull wizard's hat of blink | uncommon | This wizard's hat has it's command word "map" stitched on a label on the inside. When worn by a wizard, if you speak the command word, it casts the spell Blink, with you as the target. This property cannot be used again until after a long rest. This hat seems boring somehow. |
Note
- The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.