Binkley's Magic Trinkets Emporium

194 year old Halfling construction, small sized

Location: Elbaton

Owned by: Osbert Binkley

A historic 7th Century half-timbered house. A Griffon head hangs on a wall. The dwelling also serves as a Magic Trinkets Emporium.

Occupants

Name Role Age Gender Race Description
Belblda Hale 5 Female Halfling She is a halfling child with brown eyes, dark-brown hair in a bun, and medium brown skin.
Bowmrry Hale Shopkeep's Assistant 70 Male Halfling He is an adult halfling with blue eyes, light-brown hair in a ponytail, bushy sideburns, and light brown skin.
Dinenia Binkley 99 Female Halfling She is an elderly halfling with grey eyes, long tied back white hair, and light brown skin.
Fationy Hale Shopkeep's Assistant 41 Female Halfling She is an adult halfling with grey eyes, scruffy strawberry hair, and light brown skin.
Gildane Binkley Housekeeper 73 Female Halfling She is an adult halfling with grey eyes, blond hair in a mohawk, and light pink skin.
Gildane Hale 8 Female Halfling She is a halfling child with brown eyes, very short dark-brown hair, and medium brown skin.
Lobelladima Hale 1 Female Halfling She is an infant halfling with brown eyes, a bald head, and medium brown skin.
Maximaora Lewis Shopkeep's Apprentice 17 Female Halfling She is an adolescent halfling with grey eyes, short curly auburn hair, and light pink skin.
Menegildauby Hale Shopkeep's Assistant 77 Female Halfling She is an adult halfling with brown eyes, scruffy dyed blond hair, and medium brown skin.
Mirabenda Clipkin-Barrett Shopkeep's Apprentice 14 Female Halfling She is an adolescent halfling with amber eyes, red hair in a ponytail, and pale white skin.
Orlanco Hale Housekeeper 40 Male Halfling He is an adult halfling with brown eyes, short dyed brown hair, a long beard, and medium brown skin.
Osbert Binkley Shopkeep 74 Male Halfling He is an adult halfling with grey eyes (the left of which is glass), a shaved head, stubble, and light brown skin.
Pamphna Lewis Shopkeep's Apprentice 14 Female Halfling She is an adolescent halfling with amber eyes, long flowing auburn hair, and olive skin.
Peonnana Hale 12 Female Halfling She is a halfling child with brown eyes, brown hair in a pigtails, and medium brown skin.
Tang Binkley Housekeeper 32 Male Halfling He is an adult halfling with amber eyes, balding strawberry hair, bushy sideburns, and light pink skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 88% and 92% of their base value.

Available Price Item Rarity Description
1 Negotiable Dull shoe of instant party uncommon This magical shoe fits any foot, and matches any outfit. If worn, when you click your heels together, a pitcher containing 2 gallons of ale and 8 empty cups appear nearby. The pitcher, cups and any remaining ale disappear after 3 hours. This property cannot be used again until after a long rest. This shoe seems boring somehow.
1 501 - 5,000 gp Folding boat rare This object appears as a wooden box that measures 12 inches long, 6 inches wide, and 6 inches deep. It weighs 4 pounds and floats. It can be opened to store items inside. This item also has three command words, each requiring you to use an action to speak it. One command word causes the box to unfold into a boat 10 feet long, 4 feet wide, and 2 feet deep. The boat has one pair of oars, an anchor, a mast, and a lateen sail. The boat can hold up to four Medium creatures comfortably. The second command word causes the box to unfold into a ship 24 feet long, 8 feet wide, and 6 feet deep. The ship has a deck, rowing seats, five sets of oars, a steering oar, an anchor, a deck cabin, and a mast with a square sail. The ship can hold fifteen Medium creatures comfortably. When the box becomes a vessel, its weight becomes that of a normal vessel its size, and anything that was stored in the box remains in the boat. The third command word causes the folding boat to fold back into a box, provided that no creatures are aboard. Any objects in the vessel that can't fit inside the box remain outside the box as it folds. Any objects in the vessel that can fit inside the box do so.
1 Negotiable Lucky crown of the gender king uncommon A smooth silver band, when placed upon the head you become the gender of your choice until your next long rest. If you repeat this effect for 14 days, the change becomes permanent. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 20, a the user is also blessed as with the Bless spell.
1 Negotiable Poisonous wand of quiet uncommon A 10 inch wooden rod, to activate the user must pass a DC12 intelligence check, if successful it muffles sounds (by 30dB) within a 10ft sphere for 10 minutes. This property cannot be used again until after a long rest. After using the wand's property, you must succeed a constitution save, DC 12, or be poisoned for 1 hour.
1 Negotiable Small cup of haste uncommon This simple wooden cup appears completely unremarkable. When drunk from, your movement speed is doubled for 1 minute. This property cannot be used again until after a long rest. The cup is half the size of a typical cup.
1 Negotiable The lavish wizard's hat of darkness uncommon This wizard's hat has it's command word "child" stitched on a label on the inside. When worn by a wizard, if you speak the command word, a darkness shrouds a 5 ft area around object as if a shadow were being cast by a large solid object placed between it and the nearest source of light. The darkness is magical and follows the same rules as the Darkness spell. The effect lasts 10 minutes. This property cannot be used again until after a long rest. After use, the item appears highly decorated and valuable for 6 hours.
1 Negotiable Unreliable truesight chalk uncommon This stick of white chalk comes with an attached label bearing it's command word, "theory". The stick is long enough to write "theory" 8 times. When you use the stick to write the command word, you gain truesight for 1 minute. This property cannot be used again until after a long rest. When the chalk's property is used, roll a d20. On a 5 or below, it fails to work. The property cannot be used again until after a long rest.

Note

  • The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.
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