Fitzgerald's Best Apothecary
798 year old Human construction, small sized
Location: Burnridge
Owned by: Gervase Fitzgerald
A small half-timbered house with a thatched roof. Tables are stacked with glassware, vials of liquid, and boxes of herbs. There is in no discernable order to be seen but the owner seems to know where everything is, moving around and working without pause or delay.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Galefridus Dean | Arch-Druid's Apprentice | 13 | Male | Human | He is an adolescent human with brown eyes, dark-brown hair in a bun, and medium brown skin. |
Geoffrey Fitzgerald | Housekeeper | 20 | Male | Tiefling | He is an adult tiefling with silver eyes, a horseshoe of purple hair, a full beard, and plum skin. He has curled horns. |
Gervase Fitzgerald | Arch-Druid | 27 | Male | Tiefling | He is an adult tiefling with silver eyes, scruffy purple hair, bushy sideburns, and brick-red skin. He has curled horns. |
Gervase Fitzgerald the 2nd | Housekeeper | 17 | Male | Dragonborn | He is an adult dragonborn with brown eyes and blue scales. |
Hawys Fitzgerald | Housekeeper | 20 | Female | Human | She is an adult human with brown eyes, dyed auburn hair in a plait, and dark brown skin. |
Myrtle Carroll | Arch-Druid's Apprentice | 12 | Female | Human | She is an adolescent human with hazel eyes, long tied back light-brown hair, and medium brown skin. |
Rachel Fitzgerald | 0 | Female | Tiefling | She is an infant tiefling with silver eyes, a bald head, and wine-purple skin. She has curled horns. | |
Sosirlyvina Fitzgerald | Druid | 55 | Female | Dragonborn | She is an adult dragonborn with amber eyes and blue scales. |
Wootu Fitzgerald | Housekeeper | 24 | Female | Otterfolk | She is an adult otterfolk with grey eyes and medium brown fur with light brown stripes. |
Family Tree
- Gervase Fitzgerald (♂/27) + Wootu Fitzgerald nee Bannkin (♀/24/Gervase's wife)
- Hawys Fitzgerald nee Pipeblower (♀/20/Gervase's sister in-law) + Geoffrey Fitzgerald (♂/20/Gervase's brother)
- Rachel Fitzgerald (♀/0/Gervase's niece)
- Sosirlyvina Fitzgerald nee Kenkabrath-Kiphiallhon (♀/55/Gervase's aunt)
- Gervase Fitzgerald the 2nd (♂/17/Gervase's cousin)
Items for sale
At this location, items are priced between 93% and 97% of their base value.
Available | Price | Value | Item | Rarity | Description |
---|---|---|---|---|---|
1 | 460 gp | 480 gp | Oil of slipperiness | uncommon | This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours. |
2 | 480 gp | 500 gp | Potion of giant strength (hill giant) | uncommon | When you drink this potion, your Strength score changes to 21 for 1 hour. The type of giant determines the score. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of frost giant strength and the potion of stone giant strength have the same effect. |
5 | 48 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
1 | 97 gp | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. |