Vincent's Enchanted Magic Trinkets Emporium
14 year old Halfling construction, small sized
Location: Valdshire
Owned by: Jemimsa Vincent
A newly built cob-walled house. A fat tortoiseshell moggy lies lazily near the entrance. It's nametag says "Tantara." The dwelling also serves as a Magic Trinkets Emporium.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Jemimsa Vincent | Shopkeep | 45 | Female | Halfling | She is an adult halfling with hazel eyes, dark-brown and grey streaked hair in a bun, and dark brown skin. |
Ortioc Vincent | Housekeeper | 57 | Male | Elf | He is an adolescent elf with brown eyes, short dark-brown hair, and medium brown skin. |
Rorimdin Gaukhill-Hobbs | Shopkeep's Apprentice | 19 | Male | Halfling | He is an adolescent halfling with brown eyes, short dark-brown hair in a side parting, and medium brown skin. |
Family Tree
- Jemimsa Vincent nee Frederick (♀/45) + Ortioc Vincent (♂/57/Jemimsa's husband)
Items for sale
At this location, items are priced between 86% and 110% of their base value.
Available | Price | Value | Item | Rarity | Description |
---|---|---|---|---|---|
1 | Negotiable | Fleek's over-sized book of warming tickets | uncommon | A small leather bound booklet contains 6 numbered tickets. When a ticket is torn from the binding, it crumbles to dust and then the ambient temperature increases by up to 20ºF (10ºC) in a 10ft sphere emanating from the object lasting 10 minutes. The item will have no further effect at temperatures above 95ºF (35ºC.) This property cannot be used again until after a long rest. The tickets is twice as large as an average tickets. | |
1 | Negotiable | Light soothing chalk | uncommon | This stick of white chalk comes with an attached label bearing it's command word, "story". The stick is long enough to write "story" 4 times. When you use the stick to write the command word, you regain 1d4 hit-points. This property cannot be used again until after a long rest. The chalk feels like it has no weight, almost as if it were an illusion, but is solid to the touch. | |
1 | Negotiable | Sands of cold knock | uncommon | A small glass sand timer in a wooden frame. When the sands are left to run uninterrupted for 1 minute, it unlocks the nearest locked door within 30 ft. This property cannot be used again until after a long rest. The timer is cold to the touch. | |
1 | 15 gp | 15 gp | Scroll of Mending | common | A spell scroll bears the words of the Cantrip spell, written in a mystical cipher. If the spell is on your class's spell list, you can use an action to read the scroll and cast its spell without having to provide any of the spell's components. Otherwise, the scroll is unintelligible. If the spell needs a save DC, it is 13. If it needs an attack bonus, it is 5. If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 10. On a failed check, the spell disappears from the scroll with no other effect. Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust. This wizard spell can be copied just as spells in spellbooks can be copied. To copy the spell, the copier must succeed on an Intelligence (Arcana) check with DC 10. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed. |
1 | Negotiable | Small fireworks of calming | uncommon | A bundle of 5 fireworks. When a firework is lit and allowed to explode, you feel at peace. This property cannot be used again until after a long rest. The firework is half the size of a typical firework. |
Note
- The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.