Vincent's Enchanted Magic Trinkets Emporium

14 year old Halfling construction, small sized

Location: Valdshire

Owned by: Jemimsa Vincent

A newly built cob-walled house. A fat tortoiseshell moggy lies lazily near the entrance. It's nametag says "Tantara." The dwelling also serves as a Magic Trinkets Emporium.

Occupants

Name Role Age Gender Race Description
Jemimsa Vincent Shopkeep 45 Female Halfling She is an adult halfling with hazel eyes, dark-brown and grey streaked hair in a bun, and dark brown skin.
Ortioc Vincent Housekeeper 57 Male Elf He is an adolescent elf with brown eyes, short dark-brown hair, and medium brown skin.
Rorimdin Gaukhill-Hobbs Shopkeep's Apprentice 19 Male Halfling He is an adolescent halfling with brown eyes, short dark-brown hair in a side parting, and medium brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 86% and 110% of their base value.

Available Price Value Item Rarity Description Weight
1 Negotiable Candle of needy common tongue uncommon This magical candle can be lit for a total of 10 minutes before it burns down. When lit and left burning for at least 1 minute, you can speak and understand common for the next day. This property cannot be used again until after a long rest. This magic item requires attunement. (See 'Attunement' in the SRD.)
1 Negotiable The lucky wizard's hat of soothing uncommon This wizard's hat has it's command word "fact" stitched on a label on the inside. When worn by a wizard, if you speak the command word, you regain 1d4 hit-points. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 20, a the user is also blessed as with the Bless spell.
1 Negotiable Vastra's dull symbol of darkness uncommon A holy symbol of Vastra. In order to use the symbol, you must be a follower of Vastra and have visited a shrine or temple to Vastra in the last 24 hours. If you have done so, you can hold the symbol and say a short prayer and Vastra smiles upon you. Then a darkness shrouds a 5 ft area around object as if a shadow were being cast by a large solid object placed between it and the nearest source of light. The darkness is magical and follows the same rules as the Darkness spell. The effect lasts 10 minutes. This property cannot be used again until after a long rest. This symbol seems boring somehow.
1 Negotiable Warm amber critters fish uncommon A small fish carved of amber. A command word "person" is scratched on the design. If you speak the word, up to a dozen nearby small woodland creatures are attracted to the fish. They are charmed for 1 minute. This property only works while in woodlands. This property cannot be used again until after a long rest. The fish is warm to the touch.
1 21 gp 20 gp adamantine Shield uncommon Wielding a shield gives +2 to AC, if you are proficient with shields.

This shield is reinforced with adamantine, one of the hardest substances in existence. While holding this shield, any critical hit against you becomes a normal hit.
6 lbs.

Note

  • The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.
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