Amellva's Magic Trinkets Emporium

796 year old Halfling construction, medium sized

Location: Pandton

Owned by: Amellva Barrow-Hartley

A Cob-walled home with round windows. The dwelling also serves as a Magic Trinkets Emporium.

Occupants

Name Role Age Gender Race Description
Alfrisa Barrow Shopkeep's Assistant 84 Female Halfling She is an elderly halfling with amber eyes, dyed blond hair in a plait, and light pink skin.
Amellva Barrow-Hartley Shopkeep 48 Female Halfling She is an adult halfling with brown eyes, long dark-brown hair tied back in a knot, and medium brown skin.
Briffo Small Shopkeep's Apprentice 17 Male Human He is an adolescent human with blue eyes, short curly brown hair, and light brown skin.
Fastud Barrow-Holden 0 Male Halfling He is an infant halfling with green eyes, a bald head, and light brown skin.
Grimba Barrow 88 Male Halfling He is an elderly halfling with brown eyes, grey hair in a ponytail, bushy sideburns, and medium brown skin.
Gundan Barrow-Hartley Housekeeper 46 Male Tiefling He is an adult tiefling with red eyes (behind a pair of spectacles), dyed blond hair in a plait, stubble, and brick-red skin. He has curved horns.
Hamfastus Barrow Housekeeper 77 Male Halfling He is an adult halfling with hazel eyes, balding brown hair, bushy sideburns, and medium brown skin.
Isengfo Barrow-Holden 5 Male Halfling He is a halfling child with grey eyes, shoulder-length strawberry hair, and light pink skin.
Marcduc Barrow-Holden Housekeeper 43 Male Longfoot He is an adult longfoot with amber eyes, strawberry hair in braids, a clean shaven face, and light pink skin.
Matildara Barrow-Holden Tutor 37 Female Halfling She is an adult halfling with blue eyes, short blond hair in a side parting, and light pink skin.
Roderiballbo Miles-Denton Shopkeep's Apprentice 15 Male Longfoot He is an adolescent longfoot with grey eyes, short curly dark-brown hair, and light brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 86% and 95% of their base value.

Available Price Item Rarity Description
1 Negotiable Annoying wand of awareness uncommon A 10 inch wooden rod, to activate the user must pass a DC12 intelligence check, if successful you may add a +2 bonus to the next initiative roll you make. This property cannot be used again until after a long rest. The wand loudly shouts "The secret is love!" when you use it's property.
1 Negotiable Cursed glove of life saving uncommon This magical glove fits any hand, and matches any outfit. If worn, when you click your fingers, the next time you are dying at the start of your turn, you stabilize. This effect wears off after a day. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 1, a misfortune befalls the user. The nature of the misfortune is at the discretion of the GM.
1 Negotiable Death Dog figurehead of lucky Death Dog disguise uncommon A ship's figurehead in the shape of a Death Dog. (A ship can only have one magical figurehead.) While at the wheel of a ship with the Death Dog figurehead attached, if you concentrate your mind, a magical illusion disguises you as a Death Dog for 10 minutes. You don't gain any of its abilities. The illusion ends for if you attack, cast a spell, or make physical contact with another creature. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 20, a the user is also blessed as with the Bless spell.
1 Negotiable Disappearing quill of gnomish tongue uncommon This large magical feather is from an long extinct bird. When dropped with intent, on landing you can speak and understand gnomish for the next day. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 1, the feather goes missing the next time it is stowed away.
1 101 - 500 gp Hat of disguise uncommon Requires attunement.

While wearing this hat, you can use an action to cast the spell from it at will. The spell ends if the hat is removed.
1 Negotiable Humming book of soothing otterese poetry uncommon A book containing poetry written in otterese. If you read one of the poems aloud, you regain 1d4 hit-points. This property cannot be used again until after a long rest. The book makes a very slight humming sound at all times.
1 Negotiable Light wrist bands of melody uncommon This magical bracer is embossed with the command word, "freedom". When spoken by the wearer, it plays a sweet melody. The melody can be heard from 100 ft away. The music can be stopped by anyone who can touch the bracer. This property cannot be used again until after a long rest. The bracer feels like it has no weight, almost as if it were an illusion, but is solid to the touch.
1 Negotiable Small medal of mana uncommon This medal was awarded for bravery defending Ebrana. When polished, if you are a spellcaster, you may cast one of your level 1 spells without spending a spell-slot. This property cannot be used again until after a long rest. The medal is half the size of a typical medal.
1 Negotiable The dull wizard's hat of reminiscing uncommon This wizard's hat has it's command word "art" stitched on a label on the inside. When worn by a wizard, if you speak the command word, you remember something you had forgotten. The subject of the memory is at the discretion of the GM. This property cannot be used again until after a long rest. This hat seems boring somehow.

Note

  • The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.
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