Sharpseeker's Blacksmiths

17 year old Dwarf construction, small sized

Location: Limestonepass

Owned by: Mahbur Sharpseeker

These excavated caverns serve as a small family home. The dwelling also serves as a Blacksmiths.

Occupants

Name Role Age Gender Race Description
Kilalin Sharpseeker 6 Male Dwarf He is a dwarf child with amber eyes, short strawberry hair, and olive skin.
Mahbur Sharpseeker Master Smith 116 Female Dwarf She is an adult dwarf with amber eyes, long strawberry hair with a fringe cut, a full beard, and olive skin.
Náiorin Sharpseeker Housekeeper 158 Male Dwarf He is an adult dwarf with blue eyes, a shaved head, a big bushy beard, and light pink skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 91% and 117% of their base value.

Available Price Value Item Description Weight
1 26 gp 25 gp Anvil 100 lbs.
21 2 cp 2 cp Horse Shoes Protect your horse from hoove damage caused by stones and rocks. 2 lbs.
5 sp 9 cp 5 sp Horseshoeing Service A full fitting while you wait, includes 4 new shoes for a happy horse. See Horse Shoes for current stock levels.
1 15 gp 15 gp Longsword A Martial Melee weapon. 1d8 slashing damage. (Two-handed: 1d10 + Slashing damage.) Range: 5. Properties: Versatile 3 lbs.
2 1 gp 9 sp 2 gp Manacles These metal restraints can bind a Small or Medium creature. Escaping the manacles requires a successful DC 20 Dexterity check. Breaking them requires a successful DC 20 Strength check. Each set of manacles comes with one key. Without the key, a creature proficient with thieves' tools can pick the manacles' lock with a successful DC 15 Dexterity check. Manacles have 15 hit points. 6 lbs.
1 9 gp 8 sp 10 gp Maul A Martial Melee weapon. 2d6 bludgeoning damage. Range: 5. Properties: Heavy, Two-Handed 10 lbs.
1 11 gp 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 29 gp 25 gp Shortbow A Simple Ranged weapon. 1d6 piercing damage. Range: 80/320. Properties: Ammunition, Two-Handed 2 lbs.
1 1 gp 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.
2 1 sp 1 sp Spike, iron 5 lbs.
1 5 gp 5 gp War pick A Martial Melee weapon. 1d8 piercing damage. Range: 5. 2 lbs.
1 1 gp 8 sp 2 gp Whip A Martial Melee weapon. 1d4 slashing damage. Range: 5. Properties: Finesse, Reach 3 lbs.

Note

  • Blacksmiths can hired to repair and craft weapons, armor and tools. Crafting an item takes one day per 5gp of the item cost.
Send Feedback