Dan's Apothecary
16 year old Human construction, small sized
Location: Ipsend
Owned by: Dan Copeland
A small brick walled house, just finished. Tables are stacked with glassware, vials of liquid, and boxes of herbs. There is in no discernable order to be seen but the owner seems to know where everything is, moving around and working without pause or delay.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Dan Copeland | Arch-Druid | 48 | Male | Human | He is an adult human with blue eyes, long flowing brown hair, stubble, and light brown skin. |
Everett Angell the 2nd | 2 | Male | Human | He is an infant human with blue eyes, wisps of brown hair, and light brown skin. | |
Fulco Copeland | Arch-Druid's Apprentice | 12 | Male | Human | He is an adolescent human with amber eyes, strawberry hair in braids, and olive skin. |
Josie Petty | Arch-Druid's Apprentice | 15 | Female | Human | She is an adolescent human with grey eyes, auburn hair in braids, and olive skin. |
Kathleen Copeland | Arch-Druid's Apprentice | 16 | Female | Human | She is an adolescent human with grey eyes, dyed brown hair in a ponytail, and light pink skin. |
Family Tree
- Dan Copeland nee Collins (♂/48)
- Everett Angell the 2nd (♂/2/Dan's adopted-son)
Items for sale
At this location, items are priced between 113% and 116% of their base value.
Available | Price | Value | Item | Rarity | Description |
---|---|---|---|---|---|
1 | 100 gp | 90 gp | Philter of love | uncommon | The next time you see a creature within 10 minutes after drinking this philter, you become charmed by that creature for 1 hour. If the creature is of a species and gender you are normally attracted to, you regard it as your true love while you are charmed. This potion's rose-hued, effervescent liquid contains one easy-to-miss bubble shaped like a heart. |
1 | 210 gp | 180 gp | Potion of climbing | common | When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors. |
2 | 57 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
1 | 110 gp | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. |
1 | 340 gp | 300 gp | Potion of resistance | uncommon | When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder. |
2 | 210 gp | 180 gp | Potion of water breathing | uncommon | You can breathe underwater for 1 hour after drinking this potion. Its cloudy green fluid smells of the sea and has a jellyfish-like bubble floating in it. |