Joshua's Bazaar Emporium

106 year old Human construction, small sized

Location: Ipsend

Owned by: Joshua Petty

The wooden beams on this 7th Century home are painted maroon. The dwelling also serves as an Emporium.

Occupants

Name Role Age Gender Race Description
Bertram Petty Shopkeep's Assistant 22 Male Human He is an adult human with brown eyes, a black quiff, a petite handlebar moustache, and dark brown skin.
Caleb Petty 9 Male Human He is a human child with grey eyes, short auburn hair in a side parting, and olive skin.
Joshua Petty Shopkeep 42 Male Human He is an adult human with grey eyes, a shaved head, a full beard, and olive skin.
Leonora Petty Housekeeper 44 Female Human She is an adult human with grey eyes, strawberry hair in a mohawk, and olive skin.
Margareta Petty 6 Female Human She is a human child with grey eyes, scruffy auburn hair, and olive skin.
Martinus Petty Housekeeper 21 Male Human He is an adult human with grey eyes, scruffy red hair, a long beard, and light pink skin.
Martinus Petty 6 Male Human He is a human child with green eyes, scruffy light-brown hair, and olive skin.
Nanny Petty Shopkeep's Assistant 21 Female Human She is an adult human with hazel eyes, dark-brown hair in a ponytail, and dark brown skin.
Rufus Petty 11 Male Human He is a human child with grey eyes, scruffy auburn hair, and olive skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 96% and 112% of their base value.

Available Price Value Item Description Weight
1 54 gp 50 gp Alchemist's fire (flask) This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames. 1 lb.
1 25 gp 25 gp Climber's Kit A climber's kit includes special pitons, boot tips, gloves, and a harness. You can use the climber's kit as an action to anchor yourself; when you do, you can't fall more than 25 feet from the point where you anchored yourself, and you can't climb more than 25 feet away from that point without undoing the anchor. 12 lbs.
3 5 gp 5 gp Healer's Kit This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. 3 lbs.
3 100 gp 100 gp Magnifying glass This lens allows a closer look at small objects. It is also useful as a substitute for flint and steel when starting fires. Lighting a fire with a magnifying glass requires light as bright as sunlight to focus, tinder to ignite, and about 5 minutes for the fire to ignite. A magnifying glass grants advantage on any ability check made to appraise or inspect an item that is small or highly detailed.
3 1 cp 1 cp Sling bullet 1½ lbs.
1 1 gp 1 gp Totem A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.
3 11 gp 10 gp Wand An arcane focus is a special item--an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item--designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus. 1 lb.
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