Joshua's Bazaar Emporium

106 year old Human construction, small sized

Location: Ipsend

Owned by: Joshua Petty

The wooden beams on this 7th Century home are painted maroon. The dwelling also serves as an Emporium.

Occupants

Name Role Age Gender Race Description
Bertram Petty Shopkeep's Assistant 22 Male Human He is an adult human with brown eyes, a black quiff, a petite handlebar moustache, and dark brown skin.
Caleb Petty 9 Male Human He is a human child with grey eyes, short auburn hair in a side parting, and olive skin.
Joshua Petty Shopkeep 42 Male Human He is an adult human with grey eyes, a shaved head, a full beard, and olive skin.
Leonora Petty Housekeeper 44 Female Human She is an adult human with grey eyes, strawberry hair in a mohawk, and olive skin.
Margareta Petty 6 Female Human She is a human child with grey eyes, scruffy auburn hair, and olive skin.
Martinus Petty Housekeeper 21 Male Human He is an adult human with grey eyes, scruffy red hair, a long beard, and light pink skin.
Martinus Petty 6 Male Human He is a human child with green eyes, scruffy light-brown hair, and olive skin.
Nanny Petty Shopkeep's Assistant 21 Female Human She is an adult human with hazel eyes, dark-brown hair in a ponytail, and dark brown skin.
Rufus Petty 11 Male Human He is a human child with grey eyes, scruffy auburn hair, and olive skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 96% and 112% of their base value.

Available Price Value Item Description Weight
3 26 gp 25 gp Acid (vial) As an action, you can splash the contents of this vial onto a creature within 5 feet of you or throw the vial up to 20 feet, shattering it on impact. In either case, make a ranged attack against a creature or object, treating the acid as an improvised weapon. On a hit, the target takes 2d6 acid damage. 1 lb.
3 52 gp 50 gp Alchemist's fire (flask) This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames. 1 lb.
3 4 sp 2 cp 4 sp Basket 2 lbs.
3 6 cp 5 cp Crossbow bolt 1½ lbs.
2 1 sp 1 sp Parchment (one sheet)
1 1,100 gp 1,000 gp Spyglass Objects viewed through a spyglass are magnified to twice their size. 1 lb.
3 1 cp 1 cp Torch A torch burns for 1 hour, providing bright light in a 20-foot radius and dim light for an additional 20 feet. If you make a melee attack with a burning torch and hit, it deals 1 fire damage. 1 lb.
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