Fingeth's Magic Trinkets Emporium

798 year old Elf construction, medium sized

Location: Eldal Tortel

Owned by: Fingeth Amrophleg Mistrivvitan

Built into a living tree, this tree house is accessed by a rope ladder. The dwelling also serves as a Magic Trinkets Emporium.

Occupants

Name Role Age Gender Race Description
Anduor Omber Housekeeper 165 Male Elf He is an adult elf with grey eyes, long flowing auburn hair, a clean shaven face, and olive skin.
Angreg Finarfinnor Torngan Shopkeep's Assistant 287 Male Elf He is an adult elf with one hazel eye (his left is covered by an eye-patch), long flowing dyed red hair, a clean shaven face, and black skin.
Celebrinth Dahas Housekeeper 544 Female Elf She is an adult elf with grey eyes, long styled strawberry hair, and grey skin.
Constable Elebrindahel Hatch Watchwoman 149 Female Elf She is an adult elf with silver eyes (behind a pair of spectacles), strawberry hair in a ponytail, and light pink skin.
Elberde Rwennel Dahas Housekeeper 239 Female Elf She is an adult elf with brown eyes, long flowing black hair, and dark brown skin.
Eldinde Kathleen Housekeeper 547 Female Elf She is an adult elf with brown eyes, black hair in a ponytail, and black skin.
Elebrindiel Oumryaan Shopkeep's Assistant 353 Female Elf She is an adult elf with grey eyes, dyed strawberry hair in a plait, and golden skin.
Elronir Raedreeth Shopkeep's Apprentice 32 Male Elf He is an adolescent elf with grey eyes, scruffy strawberry hair, and olive skin.
Elwial Nimrodil Tortrde Shopkeep's Assistant 230 Female Elf She is an adult elf with grey eyes, long auburn hair with a fringe cut, and golden skin.
Fingeth Amrophleg Mistrivvitan Shopkeep 230 Male Elf He is an adult elf with brown eyes (behind a pair of spectacles), scruffy black hair, a clean shaven face, and medium brown skin.
Idrilinnde Evaudang 6 Female Elf She is an elf child with grey eyes, shoulder-length strawberry hair, and olive skin.
Indisis Vannaas Dahas Housekeeper 381 Female Elf She is an adult elf with grey eyes, strawberry and grey streaked hair in a pigtails, and grey skin.
Nerdanir Eiliri Evaudang Shopkeep's Assistant 190 Female Elf She is an adult elf with hazel eyes, brown hair in braids, and medium brown skin.
Nimlothnna Llhath Shopkeep's Apprentice 19 Female Elf She is an adolescent elf with brown eyes, black hair in a ponytail, and dark brown skin.
Penlodlas Inglor Torngan 566 Male Elf He is an elderly elf with brown eyes, long curly black and grey streaked hair, stubble, and dark brown skin.
Threrm Celebdor Autumrynuth Housekeeper 468 Male Elf He is an adult elf with blue eyes, light-brown hair worn in a rounded bowl cut, a clean shaven face, and light brown skin.
Tinuvoth Eilinedal Tortrde Housekeeper 105 Female Elf She is an adult elf with grey eyes, light-brown hair in a plait, and golden skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 108% and 115% of their base value.

Available Price Item Rarity Description Weight
1 Negotiable Annoying silver chilling penny uncommon This silver penny has the crest of Jatrad on one side, and is blank on the other. When you flip it, the ambient temperature is reduced by up to 20ºF (10ºC) in a 10ft sphere emanating from the object lasting 10 minutes. The item will have no further effect at temperatures of below 40ºF (5ºC.) This property cannot be used again until after a long rest. The coin loudly shouts "The secret is news!" when you use it's property.
1 501 - 5,000 gp Cape of the mountebank rare This cape smells faintly of brimstone. While wearing it, you can use it to cast the spell as an action. This property of the cape can't be used again until the next dawn. When you disappear, you leave behind a cloud of smoke, and you appear in a similar cloud of smoke at your destination. The smoke lightly obscures the space you left and the space you appear in, and it dissipates at the end of your next turn. A light or stronger wind disperses the smoke.
1 Negotiable Cursed book of Phase Spider disguise goblin poetry uncommon A book containing poetry written in goblin. If you read one of the poems aloud, a magical illusion disguises you as a Phase Spider for 10 minutes. You don't gain any of its abilities. The illusion ends for if you attack, cast a spell, or make physical contact with another creature. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 1, a misfortune befalls the user. The nature of the misfortune is at the discretion of the GM.
1 Negotiable Dull glove of soothing uncommon This magical glove fits any hand, and matches any outfit. If worn, when you click your fingers, you regain 1d4 hit-points. This property cannot be used again until after a long rest. This glove seems boring somehow.
1 Negotiable Fleek's humming book of darkness tickets uncommon A small leather bound booklet contains 8 numbered tickets. When a ticket is torn from the binding, it crumbles to dust and then a darkness shrouds a 5 ft area around object as if a shadow were being cast by a large solid object placed between it and the nearest source of light. The darkness is magical and follows the same rules as the Darkness spell. The effect lasts 10 minutes. This property cannot be used again until after a long rest. The tickets makes a very slight humming sound at all times.
1 Negotiable Lavish quiet lute uncommon A magically infused lute. Using this property requires a performance check DC 12. If you are proficient with lutes, you may add your proficiency bonus. If you are successful, it muffles sounds (by 30dB) within a 10ft sphere for 10 minutes. This property cannot be used again until after a long rest. After use, the item appears highly decorated and valuable for 6 hours. 2 lbs.
1 Negotiable Needy shoe of gender uncommon This magical shoe fits any foot, and matches any outfit. If worn, when you click your heels together, you become the gender of your choice until your next long rest. If you repeat this effect for 14 days, the change becomes permanent. This property cannot be used again until after a long rest. This magic item requires attunement. (See 'Attunement' in the SRD.)
1 Negotiable Over-sized pebble of fortune uncommon The pebble is smooth and feels comforting to hold. A universe of natural beauty patterns the surface. Study the pebble for 2 minutes uninterrupted and the next attack roll, ability check or saving throw you make is with advantage. This property cannot be used again until after a long rest. The pebble is twice as large as an average pebble.
1 Negotiable Poisonous warming chalk uncommon This stick of white chalk comes with an attached label bearing it's command word, "direction". The stick is long enough to write "direction" 7 times. When you use the stick to write the command word, the ambient temperature increases by up to 20ºF (10ºC) in a 10ft sphere emanating from the object lasting 10 minutes. The item will have no further effect at temperatures above 95ºF (35ºC.) This property cannot be used again until after a long rest. After using the chalk's property, you must succeed a constitution save, DC 12, or be poisoned for 1 hour.
1 Negotiable Quill of life saving uncommon This large magical feather is from an long extinct bird. When dropped with intent, on landing the next time you are dying at the start of your turn, you stabilize. This effect wears off after a day. This property cannot be used again until after a long rest.
1 Negotiable Sands of lucky critters uncommon A small glass sand timer in a wooden frame. When the sands are left to run uninterrupted for 1 minute, up to a dozen nearby small woodland creatures are attracted to the timer. They are charmed for 1 minute. This property only works while in woodlands. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 20, a the user is also blessed as with the Bless spell.
1 Negotiable Small fireworks of glowing uncommon A bundle of 3 fireworks. When a firework is lit and allowed to explode, it emits a dim orange glow, just barely enough to cover 10 ft. The glow lasts for 1 minute. This property cannot be used again until after a long rest. The firework is half the size of a typical firework.
1 Negotiable The concealable wizard's hat of awareness uncommon This wizard's hat has it's command word "science" stitched on a label on the inside. When worn by a wizard, if you speak the command word, you may add a +2 bonus to the next initiative roll you make. This property cannot be used again until after a long rest. When the hat is in your pack or otherwise stowed away, only you can see it. It can be revealed with detect magic.
1 Negotiable The warm dice of truesight uncommon Two cubes made of bone, with mysterious markings on each face. Role the dice, if the symbols match, you gain truesight for 1 minute. This property cannot be used again until after a long rest. The dice is warm to the touch.

Note

  • The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.
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