Susan's Grocers and Sundries

39 year old Human construction, small sized

Location: Ilkesgrave

Owned by: Susan Flinn

A small half-timbered house. The dwelling also serves as a Grocers and Sundries.

Occupants

Name Role Age Gender Race Description
Delia Pace 7 Female Human She is a human child with brown eyes, dark-brown hair in a pigtails, and medium brown skin.
Lula Pace Grocer's Assistant 35 Female Human She is an adult human with one amber eye (her left is covered by an eye-patch), long tied back dark-brown hair, and medium brown skin.
Mattie Pace 2 Female Human She is an infant human with amber eyes, a bald head, and light pink skin.
Myer Pace Housekeeper 41 Male Human He is an adult human with grey eyes, scruffy strawberry hair, a moustache, and light brown skin.
Pawelinus Pace 6 Male Human He is a human child with grey eyes, short curly strawberry hair, and light pink skin.
Susan Flinn Grocer 65 Female Human She is an elderly human with brown eyes, long tied back white hair, and medium brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 82% and 103% of their base value.

Available Price Value Item Description Weight
1 43 gp 50 gp Antitoxin (vial) A creature that drinks this vial of liquid gains advantage on saving throws against poison for 1 hour. It confers no benefit to undead or constructs.
3 9 sp 1 cp 1 gp Case, map or scroll This cylindrical leather case can hold up to ten rolled-up sheets of paper or five rolled-up sheets of parchment. 1 lb.
3 25 gp 25 gp Component pouch A component pouch is a small, watertight leather belt pouch that has compartments to hold all the material components and other special items you need to cast your spells, except for those components that have a specific cost (as indicated in a spell's description). 2 lbs.
1 2 cp 2 cp Dried beans These hard little vegetables will keep through the winter, but need soaking in water before you can cook with them. 1 lb.
7 2 sp 6 cp 3 sp Glacé Cherries Packed with flavor. Keeps & travels well. 1 lb.
1 2 gp 2 gp Hammer, sledge 10 lbs.
1 4 gp 5 sp 5 gp Hunting trap When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. 25 lbs.
2 85 gp 100 gp Magnifying glass This lens allows a closer look at small objects. It is also useful as a substitute for flint and steel when starting fires. Lighting a fire with a magnifying glass requires light as bright as sunlight to focus, tinder to ignite, and about 5 minutes for the fire to ignite. A magnifying glass grants advantage on any ability check made to appraise or inspect an item that is small or highly detailed.
12 2 cp 2 cp Onions A punnet of fresh Onions. 1 lb.
6 2 cp 2 cp Peas A punnet of fresh Peas. 1 lb.
5 2 cp 2 cp Pumpkin A small sign says 'Harvest Fresh' 2 lbs.
12 3 sp 3 sp Raspberry Jam Packed with flavor. Keeps & travels well. 1 lb.
13 5 sp 5 sp Rations (1 day) Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. 2 lbs.
3 5 sp 5 sp Sealing wax
5 2 sp 6 cp 3 sp Sultanas Packed with flavor. Keeps & travels well. 1 lb.
3 1 cp 1 cp Torch A torch burns for 1 hour, providing bright light in a 20-foot radius and dim light for an additional 20 feet. If you make a melee attack with a burning torch and hit, it deals 1 fire damage. 1 lb.
3 1 sp 4 cp 1 sp 4 cp Wheat This grain will need to be milled before you can cook with it 14 lbs.
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