Honor's Apothecary
195 year old Human construction, small sized
Location: Ryworth
Owned by: Honor Stanton
A 7th Century brick house with an yellow door. The far wall of this apothecary is shelved floor to ceiling and lined with bottles, vials and pouches of all sizes, each one labeled by hand.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Christiania Burk | Arch-Druid's Apprentice | 14 | Female | Human | She is an adolescent human with amber eyes, long flowing strawberry hair, and light brown skin. |
Guy Stanton | Housekeeper | 31 | Male | Human | He is an adult human with brown eyes, short black hair in a side parting, a clean shaven face, and dark brown skin. |
Honor Stanton | Arch-Druid | 57 | Female | Human | She is an elderly human with amber eyes, short strawberry and grey streaked hair, and light pink skin. |
Jesse Stanton | Housekeeper | 21 | Male | Human | He is an adult human with brown eyes, very short dark-brown hair, a clean shaven face, and medium brown skin. |
Wilson Stanton | 61 | Male | Human | He is an elderly human with brown eyes, silver hair in a ponytail, a clean shaven face, and dark brown skin. |
Family Tree
- Honor Stanton nee Ladd (♀/57) + Wilson Stanton (♂/61/Honor's husband)
- Guy Stanton (♂/31/Honor's son)
- Jesse Stanton (♂/21/Honor's son)
Items for sale
At this location, items are priced between 107% and 120% of their base value.
Available | Price | Value | Item | Rarity | Description |
---|---|---|---|---|---|
1 | 210 gp | 200 gp | Potion of animal friendship | uncommon | When you drink this potion, you can cast the spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair. |
1 | 590 gp | 500 gp | Potion of giant strength (hill giant) | uncommon | When you drink this potion, your Strength score changes to 21 for 1 hour. The type of giant determines the score. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of frost giant strength and the potion of stone giant strength have the same effect. |
1 | 320 gp | 270 gp | Potion of growth | uncommon | When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process. |
4 | 57 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
2 | 110 gp | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. |
1 | 340 gp | 300 gp | Potion of resistance | uncommon | When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder. |